GeForce 9650M GS vs GT 520M

VS

Aggregate performance score

We've compared GeForce GT 520M and GeForce 9650M GS, covering specs and all relevant benchmarks.

GT 520M
2011
1 GB DDR3, 12 Watt
0.74
+5.7%

GT 520M outperforms 9650M GS by a small 6% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking11611171
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.01no data
Power efficiency4.231.66
ArchitectureFermi (2010−2014)Tesla (2006−2010)
GPU code nameGF108G84
Market segmentLaptopLaptop
Release date5 January 2011 (13 years ago)13 March 2008 (16 years ago)
Launch price (MSRP)$59.99 no data

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores4832
Core clock speed600 MHz625 MHz
Number of transistors585 million289 million
Manufacturing process technology40 nm80 nm
Power consumption (TDP)12 Watt29 Watt
Texture fill rate4.80010.00
Floating-point processing power0.1152 TFLOPS0.08 TFLOPS
ROPs48
TMUs816

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datalarge
InterfacePCIe 2.0 x16PCIe 2.0 x16
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3GDDR3
Maximum RAM amount1 GB512 MB
Memory bus width64 Bit128 Bit
Memory clock speed800 MHz800 MHz
Memory bandwidth12.8 GB/s25.6 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API11.1 (10_0)
Shader Model5.14.0
OpenGL4.53.3
OpenCL1.11.1
VulkanN/AN/A
CUDA+1.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 520M 0.74
+5.7%
9650M GS 0.70

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 520M 285
+5.6%
9650M GS 270

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 520M 2280
+27.7%
9650M GS 1786

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p8
+14.3%
7−8
−14.3%
Full HD12
+20%
10−12
−20%
1200p7
+16.7%
6−7
−16.7%

Cost per frame, $

1080p5.00no data

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 3−4
+0%
3−4
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 5−6
+25%
4−5
−25%
Call of Duty: Modern Warfare 3−4
+0%
3−4
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry New Dawn 1−2
+0%
1−2
+0%
Hitman 3 5−6
+0%
5−6
+0%
Horizon Zero Dawn 10−12
+0%
10−12
+0%
Red Dead Redemption 2 0−1 0−1
Shadow of the Tomb Raider 6−7
+0%
6−7
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
High Preset

Assassin's Creed Odyssey 5−6
+25%
4−5
−25%
Call of Duty: Modern Warfare 3−4
+0%
3−4
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry New Dawn 1−2
+0%
1−2
+0%
Hitman 3 5−6
+0%
5−6
+0%
Horizon Zero Dawn 10−12
+0%
10−12
+0%
Red Dead Redemption 2 0−1 0−1
Shadow of the Tomb Raider 6−7
+0%
6−7
+0%
The Witcher 3: Wild Hunt 10−11
+0%
10−11
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Ultra Preset

Assassin's Creed Odyssey 5−6
+25%
4−5
−25%
Call of Duty: Modern Warfare 3−4
+0%
3−4
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Hitman 3 5−6
+0%
5−6
+0%
Horizon Zero Dawn 10−12
+0%
10−12
+0%
Shadow of the Tomb Raider 6−7
+0%
6−7
+0%
The Witcher 3: Wild Hunt 10−11
+0%
10−11
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Epic Preset

Red Dead Redemption 2 0−1 0−1

1440p
High Preset

Battlefield 5 0−1 0−1
Far Cry New Dawn 1−2
+0%
1−2
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 0−1 0−1
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 3−4
+0%
3−4
+0%
Watch Dogs: Legion 2−3
+0%
2−3
+0%

1440p
Epic Preset

Red Dead Redemption 2 3−4
+0%
3−4
+0%

4K
High Preset

Far Cry New Dawn 0−1 0−1

4K
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Assassin's Creed Valhalla 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 2−3
+0%
2−3
+0%

This is how GT 520M and 9650M GS compete in popular games:

  • GT 520M is 14% faster in 900p
  • GT 520M is 20% faster in 1080p
  • GT 520M is 17% faster in 1200p

Here's the range of performance differences observed across popular games:

  • in Assassin's Creed Odyssey, with 1080p resolution and the Medium Preset, the GT 520M is 25% faster.

All in all, in popular games:

  • GT 520M is ahead in 3 tests (9%)
  • there's a draw in 32 tests (91%)

Pros & cons summary


Performance score 0.74 0.70
Recency 5 January 2011 13 March 2008
Maximum RAM amount 1 GB 512 MB
Chip lithography 40 nm 80 nm
Power consumption (TDP) 12 Watt 29 Watt

GT 520M has a 5.7% higher aggregate performance score, an age advantage of 2 years, a 100% higher maximum VRAM amount, a 100% more advanced lithography process, and 141.7% lower power consumption.

Given the minimal performance differences, no clear winner can be declared between GeForce GT 520M and GeForce 9650M GS.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GT 520M
GeForce GT 520M
NVIDIA GeForce 9650M GS
GeForce 9650M GS

Comparisons with similar GPUs

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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