ATI Radeon VE vs GeForce GT 220
Aggregate performance score
We've compared GeForce GT 220 and Radeon VE, covering specs and all relevant benchmarks.
GT 220 outperforms ATI VE by a whopping 5500% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1222 | 1537 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 0.67 | 0.03 |
Architecture | Tesla 2.0 (2007−2013) | Rage 6 (2000−2007) |
GPU code name | GT216 | Rage 6 |
Market segment | Desktop | Desktop |
Release date | 12 October 2009 (15 years ago) | 19 February 2001 (23 years ago) |
Launch price (MSRP) | $79.99 | no data |
Cost-effectiveness evaluation
The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 48 | no data |
Core clock speed | 625 MHz | 183 MHz |
Number of transistors | 486 million | 30 million |
Manufacturing process technology | 40 nm | 180 nm |
Power consumption (TDP) | 58 Watt | 23 Watt |
Maximum GPU temperature | 105 °C | no data |
Texture fill rate | 9.840 | 0.55 |
Floating-point processing power | 0.1277 TFLOPS | no data |
ROPs | 8 | 1 |
TMUs | 16 | 3 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI-E 2.0 | no data |
Interface | PCIe 2.0 x16 | AGP 4x |
Length | 168 mm | no data |
Height | 4.376" (11.1 cm) | no data |
Width | 1-slot | 1-slot |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | DDR |
Maximum RAM amount | 1 GB | 32 MB |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 790 MHz | 183 MHz |
Memory bandwidth | 25.3 GB/s | 2.928 GB/s |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | VGADVIHDMI | 1x DVI, 1x VGA, 1x S-Video |
Multi monitor support | + | no data |
HDMI | + | - |
Maximum VGA resolution | 2048x1536 | no data |
Audio input for HDMI | S/PDIF + HDA | no data |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 11.1 (10_1) | 7.0 |
Shader Model | 4.1 | no data |
OpenGL | 3.1 | 1.3 |
OpenCL | 1.1 | N/A |
Vulkan | N/A | N/A |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 21 | -0−1 |
Cost per frame, $
1080p | 3.81 | no data |
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 6−7 | 0−1 |
Full HD
Medium Preset
Counter-Strike 2 | 6−7 | 0−1 |
Forza Horizon 4 | 4−5 | 0−1 |
Red Dead Redemption 2 | 5−6 | 0−1 |
Full HD
High Preset
Counter-Strike 2 | 6−7 | 0−1 |
Cyberpunk 2077 | 4−5 | 0−1 |
Dota 2 | 10−12 | 0−1 |
Far Cry 5 | 8−9 | 0−1 |
Fortnite | 0−1 | 0−1 |
Forza Horizon 4 | 4−5 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 8−9 | 0−1 |
Red Dead Redemption 2 | 5−6 | 0−1 |
The Witcher 3: Wild Hunt | 5−6 | 0−1 |
World of Tanks | 16−18 | 0−1 |
Full HD
Ultra Preset
Counter-Strike 2 | 6−7 | 0−1 |
Cyberpunk 2077 | 4−5 | 0−1 |
Dota 2 | 10−12 | 0−1 |
Far Cry 5 | 8−9 | 0−1 |
Forza Horizon 4 | 4−5 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 8−9 | 0−1 |
1440p
High Preset
PLAYERUNKNOWN'S BATTLEGROUNDS | 3−4 | 0−1 |
World of Tanks | 1−2 | 0−1 |
1440p
Ultra Preset
Far Cry 5 | 4−5 | 0−1 |
The Witcher 3: Wild Hunt | 4−5 | 0−1 |
Valorant | 5−6 | 0−1 |
4K
High Preset
Cyberpunk 2077 | 0−1 | 0−1 |
Grand Theft Auto V | 14−16 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 1−2 | 0−1 |
The Witcher 3: Wild Hunt | 14−16 | 0−1 |
4K
Ultra Preset
Battlefield 5 | 0−1 | 0−1 |
Valorant | 1−2 | 0−1 |
Pros & cons summary
Performance score | 0.56 | 0.01 |
Recency | 12 October 2009 | 19 February 2001 |
Maximum RAM amount | 1 GB | 32 MB |
Chip lithography | 40 nm | 180 nm |
Power consumption (TDP) | 58 Watt | 23 Watt |
GT 220 has a 5500% higher aggregate performance score, an age advantage of 8 years, a 3100% higher maximum VRAM amount, and a 350% more advanced lithography process.
ATI VE, on the other hand, has 152.2% lower power consumption.
The GeForce GT 220 is our recommended choice as it beats the Radeon VE in performance tests.
Other comparisons
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