Radeon Pro WX 3200 vs GeForce G210M
Aggregate performance score
We've compared GeForce G210M with Radeon Pro WX 3200, including specs and performance data.
Pro WX 3200 outperforms G210M by a whopping 1993% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1328 | 581 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | no data | 12.52 |
Power efficiency | 1.48 | 6.65 |
Architecture | Tesla 2.0 (2007−2013) | GCN 4.0 (2016−2020) |
GPU code name | GT218 | Polaris 23 |
Market segment | Laptop | Workstation |
Release date | 15 June 2009 (15 years ago) | 2 July 2019 (5 years ago) |
Launch price (MSRP) | no data | $199 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 16 | 640 |
Core clock speed | 625 MHz | 1082 MHz |
Number of transistors | 260 million | 2,200 million |
Manufacturing process technology | 40 nm | 14 nm |
Power consumption (TDP) | 14 Watt | 65 Watt |
Texture fill rate | 5.000 | 34.62 |
Floating-point processing power | 0.048 TFLOPS | 1.385 TFLOPS |
Gigaflops | 72 | no data |
ROPs | 4 | 16 |
TMUs | 8 | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI-E 2.0 | no data |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Width | no data | MXM Module |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | Up to 1 GB | 4 GB |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | Up to 500 (DDR2), Up to 800 (DDR3), Up to 800 (GDDR3) MHz | 1000 MHz |
Memory bandwidth | 12.8 GB/s | 64 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Dual Link DVIDisplayPortHDMISingle Link DVIVGA | 4x mini-DisplayPort |
Multi monitor support | + | no data |
HDMI | + | - |
Maximum VGA resolution | 2048x1536 | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Power management | 8.0 | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 11.1 (10_1) | 12 (12_0) |
Shader Model | 4.1 | 6.4 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 15
−20%
| 18
+20%
|
4K | -0−1 | 9 |
Cost per frame, $
1080p | no data | 11.06 |
4K | no data | 22.11 |
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 8−9
−75%
|
14−16
+75%
|
Cyberpunk 2077 | 2−3
−500%
|
12−14
+500%
|
Full HD
Medium Preset
Counter-Strike 2 | 8−9
−75%
|
14−16
+75%
|
Cyberpunk 2077 | 2−3
−500%
|
12−14
+500%
|
Forza Horizon 4 | 5−6
−420%
|
24−27
+420%
|
Red Dead Redemption 2 | 4−5
−350%
|
18−20
+350%
|
Full HD
High Preset
Counter-Strike 2 | 8−9
−75%
|
14−16
+75%
|
Cyberpunk 2077 | 2−3
−500%
|
12−14
+500%
|
Far Cry 5 | 6−7
−150%
|
15
+150%
|
Forza Horizon 4 | 5−6
−420%
|
24−27
+420%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 6−7
−767%
|
50−55
+767%
|
Red Dead Redemption 2 | 4−5
−350%
|
18−20
+350%
|
The Witcher 3: Wild Hunt | 5−6
−300%
|
20−22
+300%
|
World of Tanks | 14
−607%
|
95−100
+607%
|
Full HD
Ultra Preset
Counter-Strike 2 | 8−9
−75%
|
14−16
+75%
|
Cyberpunk 2077 | 2−3
−500%
|
12−14
+500%
|
Far Cry 5 | 6−7
−383%
|
27−30
+383%
|
Forza Horizon 4 | 5−6
−420%
|
24−27
+420%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 6−7
−767%
|
50−55
+767%
|
1440p
High Preset
PLAYERUNKNOWN'S BATTLEGROUNDS | 2−3
−1750%
|
35−40
+1750%
|
1440p
Ultra Preset
Counter-Strike 2 | 9−10
+0%
|
9−10
+0%
|
Cyberpunk 2077 | 2−3
−150%
|
5−6
+150%
|
Far Cry 5 | 4−5
−225%
|
12−14
+225%
|
The Witcher 3: Wild Hunt | 2−3
−250%
|
7−8
+250%
|
Valorant | 4−5
−300%
|
16−18
+300%
|
4K
High Preset
Dota 2 | 14−16
−13.3%
|
16−18
+13.3%
|
Grand Theft Auto V | 14−16
−13.3%
|
16−18
+13.3%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 1−2
−1700%
|
18−20
+1700%
|
The Witcher 3: Wild Hunt | 14−16
−13.3%
|
16−18
+13.3%
|
4K
Ultra Preset
Battlefield 5 | 0−1 | 5−6 |
Cyberpunk 2077 | 1−2
−100%
|
2−3
+100%
|
Dota 2 | 14−16
+66.7%
|
9
−66.7%
|
Valorant | 1−2
−500%
|
6−7
+500%
|
Full HD
Low Preset
Elden Ring | 16−18
+0%
|
16−18
+0%
|
Full HD
Medium Preset
Battlefield 5 | 20−22
+0%
|
20−22
+0%
|
Metro Exodus | 16−18
+0%
|
16−18
+0%
|
Valorant | 18−20
+0%
|
18−20
+0%
|
Full HD
High Preset
Battlefield 5 | 20−22
+0%
|
20−22
+0%
|
Dota 2 | 16
+0%
|
16
+0%
|
Elden Ring | 16−18
+0%
|
16−18
+0%
|
Fortnite | 35−40
+0%
|
35−40
+0%
|
Grand Theft Auto V | 21−24
+0%
|
21−24
+0%
|
Metro Exodus | 4
+0%
|
4
+0%
|
Valorant | 18−20
+0%
|
18−20
+0%
|
Full HD
Ultra Preset
Battlefield 5 | 20−22
+0%
|
20−22
+0%
|
Dota 2 | 35
+0%
|
35
+0%
|
Valorant | 18−20
+0%
|
18−20
+0%
|
1440p
High Preset
Dota 2 | 6−7
+0%
|
6−7
+0%
|
Elden Ring | 8−9
+0%
|
8−9
+0%
|
Grand Theft Auto V | 6−7
+0%
|
6−7
+0%
|
Red Dead Redemption 2 | 5−6
+0%
|
5−6
+0%
|
World of Tanks | 45−50
+0%
|
45−50
+0%
|
1440p
Ultra Preset
Battlefield 5 | 10−12
+0%
|
10−12
+0%
|
Forza Horizon 4 | 10−12
+0%
|
10−12
+0%
|
Metro Exodus | 8−9
+0%
|
8−9
+0%
|
4K
High Preset
Elden Ring | 3−4
+0%
|
3−4
+0%
|
Metro Exodus | 2−3
+0%
|
2−3
+0%
|
Red Dead Redemption 2 | 4−5
+0%
|
4−5
+0%
|
4K
Ultra Preset
Far Cry 5 | 7−8
+0%
|
7−8
+0%
|
Fortnite | 6−7
+0%
|
6−7
+0%
|
Forza Horizon 4 | 6−7
+0%
|
6−7
+0%
|
This is how GeForce G210M and Pro WX 3200 compete in popular games:
- Pro WX 3200 is 20% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Dota 2, with 4K resolution and the Ultra Preset, the GeForce G210M is 67% faster.
- in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1440p resolution and the High Preset, the Pro WX 3200 is 1750% faster.
All in all, in popular games:
- GeForce G210M is ahead in 1 test (2%)
- Pro WX 3200 is ahead in 30 tests (50%)
- there's a draw in 29 tests (48%)
Pros & cons summary
Performance score | 0.30 | 6.28 |
Recency | 15 June 2009 | 2 July 2019 |
Chip lithography | 40 nm | 14 nm |
Power consumption (TDP) | 14 Watt | 65 Watt |
GeForce G210M has 364.3% lower power consumption.
Pro WX 3200, on the other hand, has a 1993.3% higher aggregate performance score, an age advantage of 10 years, and a 185.7% more advanced lithography process.
The Radeon Pro WX 3200 is our recommended choice as it beats the GeForce G210M in performance tests.
Be aware that GeForce G210M is a notebook card while Radeon Pro WX 3200 is a workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.