Arc A580 vs GeForce 9800M GTS SLI
Aggregate performance score
We've compared GeForce 9800M GTS SLI with Arc A580, including specs and performance data.
Arc A580 outperforms 9800M GTS SLI by a whopping 1448% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 894 | 182 |
Place by popularity | not in top-100 | 100 |
Power efficiency | 0.93 | 12.32 |
Architecture | G9x (2007−2010) | Generation 12.7 (2022−2023) |
GPU code name | NB9E-GT | DG2-512 |
Market segment | Laptop | Desktop |
Release date | 15 July 2008 (16 years ago) | 10 October 2023 (1 year ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 128 | 3072 |
Core clock speed | 600 MHz | 1700 MHz |
Boost clock speed | no data | 2000 MHz |
Number of transistors | 1508 Million | 21,700 million |
Manufacturing process technology | 55 nm | 6 nm |
Power consumption (TDP) | 150 Watt | 175 Watt |
Texture fill rate | no data | 384.0 |
Floating-point processing power | no data | 12.29 TFLOPS |
ROPs | no data | 96 |
TMUs | no data | 192 |
Tensor Cores | no data | 384 |
Ray Tracing Cores | no data | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | no data | PCIe 4.0 x16 |
Width | no data | 2-slot |
Supplementary power connectors | no data | 2x 8-pin |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR6 |
Maximum RAM amount | 512 MB | 8 GB |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 800 MHz | 2000 MHz |
Memory bandwidth | no data | 512.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | 1x HDMI 2.1, 3x DisplayPort 2.0 |
HDMI | - | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 10 | 12 Ultimate (12_2) |
Shader Model | no data | 6.6 |
OpenGL | no data | 4.6 |
OpenCL | no data | 3.0 |
Vulkan | - | 1.3 |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 6−7
−1667%
| 106
+1667%
|
1440p | 3−4
−1867%
| 59
+1867%
|
4K | 2−3
−1600%
| 34
+1600%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 4−5
−1400%
|
60−65
+1400%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 7−8
−1371%
|
103
+1371%
|
Battlefield 5 | 1−2
−13200%
|
130−140
+13200%
|
Call of Duty: Modern Warfare | 5−6
−1580%
|
80−85
+1580%
|
Cyberpunk 2077 | 4−5
−1400%
|
60−65
+1400%
|
Far Cry 5 | 3−4
−2867%
|
85−90
+2867%
|
Far Cry New Dawn | 5−6
−1940%
|
100−110
+1940%
|
Forza Horizon 4 | 8−9
−2363%
|
190−200
+2363%
|
Hitman 3 | 7−8
−1171%
|
85−90
+1171%
|
Horizon Zero Dawn | 18−20
−850%
|
170−180
+850%
|
Red Dead Redemption 2 | 4−5
−2275%
|
95−100
+2275%
|
Shadow of the Tomb Raider | 10−11
−1440%
|
150−160
+1440%
|
Watch Dogs: Legion | 35−40
−277%
|
130−140
+277%
|
Full HD
High Preset
Assassin's Creed Odyssey | 7−8
−1357%
|
102
+1357%
|
Battlefield 5 | 1−2
−13200%
|
130−140
+13200%
|
Call of Duty: Modern Warfare | 5−6
−1580%
|
80−85
+1580%
|
Cyberpunk 2077 | 4−5
−1400%
|
60−65
+1400%
|
Far Cry 5 | 3−4
−2867%
|
85−90
+2867%
|
Far Cry New Dawn | 5−6
−1940%
|
100−110
+1940%
|
Forza Horizon 4 | 8−9
−2363%
|
190−200
+2363%
|
Hitman 3 | 7−8
−1171%
|
85−90
+1171%
|
Horizon Zero Dawn | 18−20
−850%
|
170−180
+850%
|
Red Dead Redemption 2 | 4−5
−2275%
|
95−100
+2275%
|
Shadow of the Tomb Raider | 10−11
−2040%
|
214
+2040%
|
The Witcher 3: Wild Hunt | 12−14
−617%
|
85−90
+617%
|
Watch Dogs: Legion | 35−40
−277%
|
130−140
+277%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 7−8
−814%
|
64
+814%
|
Call of Duty: Modern Warfare | 5−6
−1580%
|
80−85
+1580%
|
Cyberpunk 2077 | 4−5
−1400%
|
60−65
+1400%
|
Far Cry 5 | 3−4
−2867%
|
85−90
+2867%
|
Forza Horizon 4 | 8−9
−988%
|
87
+988%
|
Hitman 3 | 7−8
−1171%
|
85−90
+1171%
|
Horizon Zero Dawn | 18−20
−506%
|
109
+506%
|
Shadow of the Tomb Raider | 10−11
−1670%
|
177
+1670%
|
The Witcher 3: Wild Hunt | 12−14
−467%
|
68
+467%
|
Watch Dogs: Legion | 35−40
−71.4%
|
60
+71.4%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 4−5
−2275%
|
95−100
+2275%
|
1440p
High Preset
Battlefield 5 | 3−4
−2600%
|
80−85
+2600%
|
Far Cry New Dawn | 3−4
−2033%
|
60−65
+2033%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 2−3
−2600%
|
54
+2600%
|
Call of Duty: Modern Warfare | 1−2
−4800%
|
45−50
+4800%
|
Cyberpunk 2077 | 1−2
−1300%
|
14−16
+1300%
|
Far Cry 5 | 2−3
−2300%
|
45−50
+2300%
|
Hitman 3 | 7−8
−686%
|
55−60
+686%
|
Horizon Zero Dawn | 6−7
−1350%
|
87
+1350%
|
The Witcher 3: Wild Hunt | 1−2
−5400%
|
55
+5400%
|
Watch Dogs: Legion | 10−12
−1700%
|
190−200
+1700%
|
1440p
Epic Preset
Red Dead Redemption 2 | 5−6
−1340%
|
70−75
+1340%
|
4K
High Preset
Far Cry New Dawn | 1−2
−3400%
|
35−40
+3400%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
−1650%
|
35
+1650%
|
Assassin's Creed Valhalla | 1−2
−2900%
|
30
+2900%
|
Call of Duty: Modern Warfare | 0−1 | 27−30 |
Far Cry 5 | 1−2
−2400%
|
24−27
+2400%
|
Watch Dogs: Legion | 0−1 | 27 |
4K
Epic Preset
Red Dead Redemption 2 | 3−4
−1133%
|
35−40
+1133%
|
Full HD
Medium Preset
Assassin's Creed Valhalla | 85
+0%
|
85
+0%
|
Metro Exodus | 130−140
+0%
|
130−140
+0%
|
Full HD
High Preset
Assassin's Creed Valhalla | 73
+0%
|
73
+0%
|
Metro Exodus | 130−140
+0%
|
130−140
+0%
|
Full HD
Ultra Preset
Assassin's Creed Valhalla | 64
+0%
|
64
+0%
|
1440p
Ultra Preset
Assassin's Creed Valhalla | 51
+0%
|
51
+0%
|
Forza Horizon 4 | 230−240
+0%
|
230−240
+0%
|
Metro Exodus | 91
+0%
|
91
+0%
|
Shadow of the Tomb Raider | 130
+0%
|
130
+0%
|
4K
High Preset
Battlefield 5 | 40−45
+0%
|
40−45
+0%
|
Hitman 3 | 30−35
+0%
|
30−35
+0%
|
Horizon Zero Dawn | 180−190
+0%
|
180−190
+0%
|
Metro Exodus | 50−55
+0%
|
50−55
+0%
|
The Witcher 3: Wild Hunt | 61
+0%
|
61
+0%
|
4K
Ultra Preset
Forza Horizon 4 | 56
+0%
|
56
+0%
|
Shadow of the Tomb Raider | 73
+0%
|
73
+0%
|
This is how 9800M GTS SLI and Arc A580 compete in popular games:
- Arc A580 is 1667% faster in 1080p
- Arc A580 is 1867% faster in 1440p
- Arc A580 is 1600% faster in 4K
Here's the range of performance differences observed across popular games:
- in Battlefield 5, with 1080p resolution and the Medium Preset, the Arc A580 is 13200% faster.
All in all, in popular games:
- Arc A580 is ahead in 48 tests (75%)
- there's a draw in 16 tests (25%)
Pros & cons summary
Performance score | 1.95 | 30.19 |
Recency | 15 July 2008 | 10 October 2023 |
Maximum RAM amount | 512 MB | 8 GB |
Chip lithography | 55 nm | 6 nm |
Power consumption (TDP) | 150 Watt | 175 Watt |
9800M GTS SLI has 16.7% lower power consumption.
Arc A580, on the other hand, has a 1448.2% higher aggregate performance score, an age advantage of 15 years, a 1500% higher maximum VRAM amount, and a 816.7% more advanced lithography process.
The Arc A580 is our recommended choice as it beats the GeForce 9800M GTS SLI in performance tests.
Be aware that GeForce 9800M GTS SLI is a notebook card while Arc A580 is a desktop one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.