GeForce MX330 vs 9500 GT

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Aggregate performance score

We've compared GeForce 9500 GT with GeForce MX330, including specs and performance data.

9500 GT
2008
1 GB GDDR3, 50 Watt
0.43

MX330 outperforms 9500 GT by a whopping 1370% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking1251580
Place by popularitynot in top-100not in top-100
Power efficiency0.5943.51
ArchitectureTesla (2006−2010)Pascal (2016−2021)
GPU code nameG96GP108
Market segmentDesktopLaptop
Release date29 July 2008 (16 years ago)10 February 2020 (4 years ago)
Launch price (MSRP)$85.99 no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores32384
Core clock speed550 MHz1531 MHz
Boost clock speedno data1594 MHz
Number of transistors314 million1,800 million
Manufacturing process technology65 nm14 nm
Power consumption (TDP)50 Watt10 Watt
Maximum GPU temperature105 °Cno data
Texture fill rate9.60038.26
Floating-point processing power0.096 TFLOPS1.224 TFLOPS
ROPs816
TMUs1624

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 2.0 x16PCIe 3.0 x16
Length175 mmno data
Height4.376" (11.1 cm)no data
Width1-slotno data
Supplementary power connectorsNoneNone
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3GDDR5
Maximum RAM amount1 GB2 GB
Memory bus width128 Bit64 Bit
Memory clock speed800 (GDDR3) and 500 (DDR2) MHz1502 MHz
Memory bandwidth25.6 (GDDR3) and 16.0 (DDR2)48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsDual Link DVISingle Link DVINo outputs
Multi monitor support+no data
HDMI+-
Maximum VGA resolution2048x1536no data
Audio input for HDMIS/PDIFno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX11.1 (10_0)12 (12_1)
Shader Model4.06.4
OpenGL2.14.6
OpenCL1.11.2
VulkanN/A1.2.131
CUDA+6.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

9500 GT 0.43
GeForce MX330 6.32
+1370%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

9500 GT 165
GeForce MX330 2429
+1372%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD1−2
−2200%
23
+2200%
4K1−2
−2300%
24
+2300%

Cost per frame, $

1080p85.99no data
4K85.99no data

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 12−14
+0%
12−14
+0%
Elden Ring 16−18
+0%
16−18
+0%

Full HD
Medium Preset

Battlefield 5 24
+0%
24
+0%
Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 5
+0%
5
+0%
Forza Horizon 4 24−27
+0%
24−27
+0%
Metro Exodus 24
+0%
24
+0%
Red Dead Redemption 2 26
+0%
26
+0%
Valorant 18−20
+0%
18−20
+0%

Full HD
High Preset

Battlefield 5 20−22
+0%
20−22
+0%
Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 3
+0%
3
+0%
Dota 2 23
+0%
23
+0%
Elden Ring 16−18
+0%
16−18
+0%
Far Cry 5 44
+0%
44
+0%
Fortnite 35−40
+0%
35−40
+0%
Forza Horizon 4 24−27
+0%
24−27
+0%
Grand Theft Auto V 21−24
+0%
21−24
+0%
Metro Exodus 11
+0%
11
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 53
+0%
53
+0%
Red Dead Redemption 2 18−20
+0%
18−20
+0%
The Witcher 3: Wild Hunt 20−22
+0%
20−22
+0%
Valorant 15
+0%
15
+0%
World of Tanks 95−100
+0%
95−100
+0%

Full HD
Ultra Preset

Battlefield 5 11
+0%
11
+0%
Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 3
+0%
3
+0%
Dota 2 64
+0%
64
+0%
Far Cry 5 27−30
+0%
27−30
+0%
Forza Horizon 4 24−27
+0%
24−27
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 50−55
+0%
50−55
+0%
Valorant 18−20
+0%
18−20
+0%

1440p
High Preset

Dota 2 6−7
+0%
6−7
+0%
Elden Ring 8−9
+0%
8−9
+0%
Grand Theft Auto V 7−8
+0%
7−8
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 35−40
+0%
35−40
+0%
Red Dead Redemption 2 5−6
+0%
5−6
+0%
World of Tanks 45−50
+0%
45−50
+0%

1440p
Ultra Preset

Battlefield 5 10−12
+0%
10−12
+0%
Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 5−6
+0%
5−6
+0%
Far Cry 5 12−14
+0%
12−14
+0%
Forza Horizon 4 10−12
+0%
10−12
+0%
Metro Exodus 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 8−9
+0%
8−9
+0%
Valorant 16−18
+0%
16−18
+0%

4K
High Preset

Dota 2 16−18
+0%
16−18
+0%
Elden Ring 3−4
+0%
3−4
+0%
Grand Theft Auto V 16−18
+0%
16−18
+0%
Metro Exodus 2−3
+0%
2−3
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 18−20
+0%
18−20
+0%
Red Dead Redemption 2 4−5
+0%
4−5
+0%
The Witcher 3: Wild Hunt 16−18
+0%
16−18
+0%

4K
Ultra Preset

Battlefield 5 5−6
+0%
5−6
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 24
+0%
24
+0%
Far Cry 5 7−8
+0%
7−8
+0%
Fortnite 6−7
+0%
6−7
+0%
Forza Horizon 4 6−7
+0%
6−7
+0%
Valorant 6−7
+0%
6−7
+0%

This is how 9500 GT and GeForce MX330 compete in popular games:

  • GeForce MX330 is 2200% faster in 1080p
  • GeForce MX330 is 2300% faster in 4K

All in all, in popular games:

  • there's a draw in 61 test (100%)

Pros & cons summary


Performance score 0.43 6.32
Recency 29 July 2008 10 February 2020
Maximum RAM amount 1 GB 2 GB
Chip lithography 65 nm 14 nm
Power consumption (TDP) 50 Watt 10 Watt

GeForce MX330 has a 1369.8% higher aggregate performance score, an age advantage of 11 years, a 100% higher maximum VRAM amount, a 364.3% more advanced lithography process, and 400% lower power consumption.

The GeForce MX330 is our recommended choice as it beats the GeForce 9500 GT in performance tests.

Be aware that GeForce 9500 GT is a desktop card while GeForce MX330 is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


NVIDIA GeForce 9500 GT
GeForce 9500 GT
NVIDIA GeForce MX330
GeForce MX330

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.2 1279 votes

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3.6 2222 votes

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Questions & comments

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