Sony Playstation Vita GPU: specs and benchmarks

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Summary

ATI started Sony Playstation Vita GPU sales 11 December 2011 at a recommended price of $249. This is a desktop graphics card based on a PowerVR Series5XT architecture and made with 32 nm manufacturing process. It is primarily aimed at gamer market. 128 MB of CDRAM memory clocked at 0.4 GHz are supplied, and together with 64 Bit memory interface this creates a bandwidth of 3.2 GB/s.

Its manufacturer default version has a length of 182 mm. No additional power connector is required, and power consumption is at 4 Watt.

Primary details

Some basic facts about Sony Playstation Vita GPU: architecture, market segment, release date etc.

Place in the rankingnot rated
Place by popularitynot in top-100
ArchitecturePowerVR Series5XT (2011)
GPU code nameSGX543 MP4+
Market segmentDesktop
Release date11 December 2011 (13 years ago)
Launch price (MSRP)$249 of 14,999 (Quadro Plex 7000)

Detailed specifications

Sony Playstation Vita GPU's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Sony Playstation Vita GPU's performance, but for precise assessment you have to consider its benchmark and gaming test results.

Core clock speed200 MHzof 2670 MHz (Arc B580)
Manufacturing process technology32 nmof 3 nm (Arc Graphics 140V)
Power consumption (TDP)4 Wattof 2400 Watt (Data Center GPU Max Subsystem)
Texture fill rate1.600of 2,554 (Radeon Instinct MI300X)
ROPs4of 192 (Radeon RX 7900 XTX)
TMUs8of 1280 (Data Center GPU Max NEXT)

Form factor & compatibility

This section provides details about the physical dimensions of Sony Playstation Vita GPU and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).

Length182 mm

VRAM capacity and type

Parameters of memory installed on Sony Playstation Vita GPU: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.

Memory typeCDRAM
Maximum RAM amount128 MBof 294912 (Radeon Instinct MI325X)
Memory bus width64 Bitof 8192 Bit (Radeon Instinct MI250X)
Memory clock speed400 MHzof 20000 (RTX 5000 Ada Generation Mobile)
Memory bandwidth3.2 GB/sof 5,171 GB/s (Radeon Instinct MI300X)

Connectivity and outputs

Types and number of video connectors present on Sony Playstation Vita GPU. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.

Display ConnectorsNo outputs

API compatibility

APIs supported by Sony Playstation Vita GPU, sometimes including their particular versions.

DirectX10.1
Shader Model4.1
OpenGLES 2.0of 4.6 (GeForce RTX 4090)
OpenCLN/A
VulkanN/A

Benchmark performance

Synthetic benchmark performance of Sony Playstation Vita GPU. The combined score is measured on a 0-100 point scale.



We have no data on Sony Playstation Vita GPU benchmark results.


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Community ratings

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