A10G vs Quadro M3000M
Aggregate performance score
We've compared Quadro M3000M with A10G, including specs and performance data.
A10G outperforms M3000M by a whopping 232% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 359 | 68 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 13.39 | 22.23 |
Architecture | Maxwell 2.0 (2014−2019) | Ampere (2020−2024) |
GPU code name | GM204 | GA102 |
Market segment | Mobile workstation | Workstation |
Release date | 18 August 2015 (9 years ago) | 12 April 2021 (3 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1,024 | 9216 |
Core clock speed | 1050 MHz | 1320 MHz |
Boost clock speed | no data | 1710 MHz |
Number of transistors | 5,200 million | 28,300 million |
Manufacturing process technology | 28 nm | 8 nm |
Power consumption (TDP) | 75 Watt | 150 Watt |
Texture fill rate | 67.20 | 492.5 |
Floating-point processing power | 2.15 TFLOPS | 31.52 TFLOPS |
ROPs | 32 | 96 |
TMUs | 64 | 288 |
Tensor Cores | no data | 288 |
Ray Tracing Cores | no data | 72 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
Length | no data | 267 mm |
Width | no data | 1-slot |
Supplementary power connectors | None | 8-pin EPS |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 4 GB | 12 GB |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 1253 MHz | 1563 MHz |
Memory bandwidth | 160 GB/s | 600.2 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
Display Port | 1.2 | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | - |
3D Vision Pro | + | no data |
Mosaic | + | no data |
nView Display Management | + | no data |
Optimus | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 | 12 Ultimate (12_2) |
Shader Model | 6.4 | 6.6 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 3.0 |
Vulkan | + | 1.2 |
CUDA | 5.2 | 8.6 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
GeekBench 5 Vulkan
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.
GeekBench 5 CUDA
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 61
−228%
| 200−210
+228%
|
4K | 27
−215%
| 85−90
+215%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 21−24
−218%
|
70−75
+218%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 30−35
−203%
|
100−105
+203%
|
Assassin's Creed Valhalla | 21−24
−226%
|
75−80
+226%
|
Battlefield 5 | 45−50
−226%
|
150−160
+226%
|
Call of Duty: Modern Warfare | 27−30
−228%
|
95−100
+228%
|
Cyberpunk 2077 | 21−24
−218%
|
70−75
+218%
|
Far Cry 5 | 30−35
−203%
|
100−105
+203%
|
Far Cry New Dawn | 35−40
−208%
|
120−130
+208%
|
Forza Horizon 4 | 90−95
−223%
|
300−310
+223%
|
Hitman 3 | 27−30
−215%
|
85−90
+215%
|
Horizon Zero Dawn | 70−75
−229%
|
240−250
+229%
|
Metro Exodus | 45−50
−213%
|
150−160
+213%
|
Red Dead Redemption 2 | 35−40
−208%
|
120−130
+208%
|
Shadow of the Tomb Raider | 45−50
−219%
|
150−160
+219%
|
Watch Dogs: Legion | 75−80
−229%
|
250−260
+229%
|
Full HD
High Preset
Assassin's Creed Odyssey | 30−35
−203%
|
100−105
+203%
|
Assassin's Creed Valhalla | 21−24
−226%
|
75−80
+226%
|
Battlefield 5 | 45−50
−226%
|
150−160
+226%
|
Call of Duty: Modern Warfare | 27−30
−228%
|
95−100
+228%
|
Cyberpunk 2077 | 21−24
−218%
|
70−75
+218%
|
Far Cry 5 | 30−35
−203%
|
100−105
+203%
|
Far Cry New Dawn | 35−40
−208%
|
120−130
+208%
|
Forza Horizon 4 | 90−95
−223%
|
300−310
+223%
|
Hitman 3 | 27−30
−215%
|
85−90
+215%
|
Horizon Zero Dawn | 70−75
−229%
|
240−250
+229%
|
Metro Exodus | 45−50
−213%
|
150−160
+213%
|
Red Dead Redemption 2 | 35−40
−208%
|
120−130
+208%
|
Shadow of the Tomb Raider | 45−50
−219%
|
150−160
+219%
|
The Witcher 3: Wild Hunt | 90
−222%
|
290−300
+222%
|
Watch Dogs: Legion | 75−80
−229%
|
250−260
+229%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 30−35
−203%
|
100−105
+203%
|
Assassin's Creed Valhalla | 21−24
−226%
|
75−80
+226%
|
Call of Duty: Modern Warfare | 27−30
−228%
|
95−100
+228%
|
Cyberpunk 2077 | 21−24
−218%
|
70−75
+218%
|
Far Cry 5 | 30−35
−203%
|
100−105
+203%
|
Forza Horizon 4 | 90−95
−223%
|
300−310
+223%
|
Hitman 3 | 27−30
−215%
|
85−90
+215%
|
Horizon Zero Dawn | 70−75
−229%
|
240−250
+229%
|
Shadow of the Tomb Raider | 45−50
−219%
|
150−160
+219%
|
The Witcher 3: Wild Hunt | 22
−218%
|
70−75
+218%
|
Watch Dogs: Legion | 75−80
−229%
|
250−260
+229%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 35−40
−208%
|
120−130
+208%
|
1440p
High Preset
Battlefield 5 | 27−30
−221%
|
90−95
+221%
|
Far Cry New Dawn | 21−24
−218%
|
70−75
+218%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 14−16
−221%
|
45−50
+221%
|
Assassin's Creed Valhalla | 10−12
−218%
|
35−40
+218%
|
Call of Duty: Modern Warfare | 14−16
−200%
|
45−50
+200%
|
Cyberpunk 2077 | 7−8
−200%
|
21−24
+200%
|
Far Cry 5 | 16−18
−224%
|
55−60
+224%
|
Forza Horizon 4 | 70−75
−224%
|
240−250
+224%
|
Hitman 3 | 16−18
−224%
|
55−60
+224%
|
Horizon Zero Dawn | 27−30
−228%
|
95−100
+228%
|
Metro Exodus | 24−27
−220%
|
80−85
+220%
|
Shadow of the Tomb Raider | 24−27
−220%
|
80−85
+220%
|
The Witcher 3: Wild Hunt | 14−16
−200%
|
45−50
+200%
|
Watch Dogs: Legion | 85−90
−230%
|
290−300
+230%
|
1440p
Epic Preset
Red Dead Redemption 2 | 21−24
−226%
|
75−80
+226%
|
4K
High Preset
Battlefield 5 | 14−16
−221%
|
45−50
+221%
|
Far Cry New Dawn | 10−12
−218%
|
35−40
+218%
|
Hitman 3 | 10−11
−200%
|
30−33
+200%
|
Horizon Zero Dawn | 70−75
−224%
|
230−240
+224%
|
Metro Exodus | 14−16
−221%
|
45−50
+221%
|
The Witcher 3: Wild Hunt | 14
−221%
|
45−50
+221%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 8−9
−200%
|
24−27
+200%
|
Assassin's Creed Valhalla | 7−8
−200%
|
21−24
+200%
|
Call of Duty: Modern Warfare | 7−8
−200%
|
21−24
+200%
|
Cyberpunk 2077 | 2−3
−200%
|
6−7
+200%
|
Far Cry 5 | 8−9
−200%
|
24−27
+200%
|
Forza Horizon 4 | 18−20
−216%
|
60−65
+216%
|
Shadow of the Tomb Raider | 14−16
−221%
|
45−50
+221%
|
Watch Dogs: Legion | 6−7
−200%
|
18−20
+200%
|
4K
Epic Preset
Red Dead Redemption 2 | 12−14
−208%
|
40−45
+208%
|
This is how M3000M and A10G compete in popular games:
- A10G is 228% faster in 1080p
- A10G is 215% faster in 4K
Pros & cons summary
Performance score | 14.63 | 48.60 |
Recency | 18 August 2015 | 12 April 2021 |
Maximum RAM amount | 4 GB | 12 GB |
Chip lithography | 28 nm | 8 nm |
Power consumption (TDP) | 75 Watt | 150 Watt |
M3000M has 100% lower power consumption.
A10G, on the other hand, has a 232.2% higher aggregate performance score, an age advantage of 5 years, a 200% higher maximum VRAM amount, and a 250% more advanced lithography process.
The A10G is our recommended choice as it beats the Quadro M3000M in performance tests.
Be aware that Quadro M3000M is a mobile workstation card while A10G is a workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.