Radeon RX 6550M vs GeForce RTX 3050 4GB Mobile
Aggregate performance score
We've compared GeForce RTX 3050 4GB Mobile and Radeon RX 6550M, covering specs and all relevant benchmarks.
RX 6550M outperforms RTX 3050 4GB Mobile by a minimal 2% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 224 | 214 |
Place by popularity | 60 | not in top-100 |
Power efficiency | 28.18 | 21.57 |
Architecture | Ampere (2020−2024) | RDNA 2.0 (2020−2024) |
GPU code name | GN20-P0 | Navi 24 |
Market segment | Laptop | Laptop |
Release date | 11 May 2021 (3 years ago) | 4 January 2023 (1 year ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2048 | 1024 |
Core clock speed | 1238 MHz | 2000 MHz |
Boost clock speed | 1500 MHz | 2840 MHz |
Number of transistors | no data | 5,400 million |
Manufacturing process technology | 8 nm | 6 nm |
Power consumption (TDP) | 60 Watt (35 - 80 Watt TGP) | 80 Watt |
Texture fill rate | no data | 181.8 |
Floating-point processing power | no data | 5.816 TFLOPS |
ROPs | no data | 32 |
TMUs | no data | 64 |
Ray Tracing Cores | no data | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | medium sized |
Interface | no data | PCIe 4.0 x4 |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR6 | GDDR6 |
Maximum RAM amount | 4 GB | 4 GB |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 12000 MHz | 2250 MHz |
Memory bandwidth | no data | 144.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | Portable Device Dependent |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12_2 | 12 Ultimate (12_2) |
Shader Model | no data | 6.7 |
OpenGL | no data | 4.6 |
OpenCL | no data | 2.2 |
Vulkan | - | 1.3 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
3DMark Time Spy Graphics
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 63
−12.7%
| 71
+12.7%
|
1440p | 43
+72%
| 25
−72%
|
4K | 28
+3.7%
| 27−30
−3.7%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 66
+65%
|
40−45
−65%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 55−60
+1.9%
|
50−55
−1.9%
|
Assassin's Creed Valhalla | 58
+38.1%
|
40−45
−38.1%
|
Battlefield 5 | 80−85
+2.5%
|
80−85
−2.5%
|
Call of Duty: Modern Warfare | 50−55
+2%
|
50−55
−2%
|
Cyberpunk 2077 | 52
+30%
|
40−45
−30%
|
Far Cry 5 | 55−60
+1.8%
|
55−60
−1.8%
|
Far Cry New Dawn | 65−70
+1.6%
|
60−65
−1.6%
|
Forza Horizon 4 | 140−150
+0.7%
|
140−150
−0.7%
|
Hitman 3 | 57
+16.3%
|
45−50
−16.3%
|
Horizon Zero Dawn | 110−120
+1.8%
|
110−120
−1.8%
|
Metro Exodus | 126
+50%
|
80−85
−50%
|
Red Dead Redemption 2 | 87
+35.9%
|
60−65
−35.9%
|
Shadow of the Tomb Raider | 80−85
+1.2%
|
80−85
−1.2%
|
Watch Dogs: Legion | 186
+82.4%
|
100−110
−82.4%
|
Full HD
High Preset
Assassin's Creed Odyssey | 55−60
+1.9%
|
50−55
−1.9%
|
Assassin's Creed Valhalla | 32
−31.3%
|
40−45
+31.3%
|
Battlefield 5 | 80−85
+2.5%
|
80−85
−2.5%
|
Call of Duty: Modern Warfare | 50−55
+2%
|
50−55
−2%
|
Cyberpunk 2077 | 41
+2.5%
|
40−45
−2.5%
|
Far Cry 5 | 55−60
+1.8%
|
55−60
−1.8%
|
Far Cry New Dawn | 65−70
+1.6%
|
60−65
−1.6%
|
Forza Horizon 4 | 140−150
+0.7%
|
140−150
−0.7%
|
Hitman 3 | 55
+12.2%
|
45−50
−12.2%
|
Horizon Zero Dawn | 110−120
+1.8%
|
110−120
−1.8%
|
Metro Exodus | 95
+13.1%
|
80−85
−13.1%
|
Red Dead Redemption 2 | 63
−1.6%
|
60−65
+1.6%
|
Shadow of the Tomb Raider | 94
−7.4%
|
101
+7.4%
|
The Witcher 3: Wild Hunt | 50−55
+1.9%
|
50−55
−1.9%
|
Watch Dogs: Legion | 180
+76.5%
|
100−110
−76.5%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 55−60
+1.9%
|
50−55
−1.9%
|
Assassin's Creed Valhalla | 24
−75%
|
40−45
+75%
|
Call of Duty: Modern Warfare | 50−55
+2%
|
50−55
−2%
|
Cyberpunk 2077 | 34
−17.6%
|
40−45
+17.6%
|
Far Cry 5 | 55−60
+1.8%
|
55−60
−1.8%
|
Forza Horizon 4 | 140−150
+0.7%
|
140−150
−0.7%
|
Hitman 3 | 51
+4.1%
|
45−50
−4.1%
|
Horizon Zero Dawn | 74
−52.7%
|
110−120
+52.7%
|
Shadow of the Tomb Raider | 81
−8.6%
|
88
+8.6%
|
The Witcher 3: Wild Hunt | 46
−6.5%
|
49
+6.5%
|
Watch Dogs: Legion | 26
−292%
|
100−110
+292%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 72
+12.5%
|
60−65
−12.5%
|
1440p
High Preset
Battlefield 5 | 45−50
+0%
|
45−50
+0%
|
Far Cry New Dawn | 35−40
+2.7%
|
35−40
−2.7%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 24−27
+4%
|
24−27
−4%
|
Assassin's Creed Valhalla | 22
−9.1%
|
24−27
+9.1%
|
Call of Duty: Modern Warfare | 27−30
+0%
|
27−30
+0%
|
Cyberpunk 2077 | 18
+20%
|
14−16
−20%
|
Far Cry 5 | 27−30
+3.6%
|
27−30
−3.6%
|
Forza Horizon 4 | 140−150
+2.1%
|
140−150
−2.1%
|
Hitman 3 | 37
+27.6%
|
27−30
−27.6%
|
Horizon Zero Dawn | 59
+18%
|
50−55
−18%
|
Metro Exodus | 52
+13%
|
45−50
−13%
|
Shadow of the Tomb Raider | 56
+5.7%
|
50−55
−5.7%
|
The Witcher 3: Wild Hunt | 30−35
+3.3%
|
30−33
−3.3%
|
Watch Dogs: Legion | 166
+19.4%
|
130−140
−19.4%
|
1440p
Epic Preset
Red Dead Redemption 2 | 53
+29.3%
|
40−45
−29.3%
|
4K
High Preset
Battlefield 5 | 24−27
+4.2%
|
24−27
−4.2%
|
Far Cry New Dawn | 18−20
+0%
|
18−20
+0%
|
Hitman 3 | 15
−26.7%
|
18−20
+26.7%
|
Horizon Zero Dawn | 120−130
+1.6%
|
120−130
−1.6%
|
Metro Exodus | 37
+32.1%
|
27−30
−32.1%
|
The Witcher 3: Wild Hunt | 29
+11.5%
|
24−27
−11.5%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 14−16
+0%
|
14−16
+0%
|
Assassin's Creed Valhalla | 12−14
+0%
|
12−14
+0%
|
Call of Duty: Modern Warfare | 14−16
+0%
|
14−16
+0%
|
Cyberpunk 2077 | 6
+0%
|
6−7
+0%
|
Far Cry 5 | 14−16
+0%
|
14−16
+0%
|
Forza Horizon 4 | 30−35
+0%
|
30−35
+0%
|
Shadow of the Tomb Raider | 34
+13.3%
|
30−33
−13.3%
|
Watch Dogs: Legion | 10−12
+0%
|
10−12
+0%
|
4K
Epic Preset
Red Dead Redemption 2 | 25
+19%
|
21−24
−19%
|
This is how RTX 3050 4GB Mobile and RX 6550M compete in popular games:
- RX 6550M is 13% faster in 1080p
- RTX 3050 4GB Mobile is 72% faster in 1440p
- RTX 3050 4GB Mobile is 4% faster in 4K
Here's the range of performance differences observed across popular games:
- in Watch Dogs: Legion, with 1080p resolution and the Medium Preset, the RTX 3050 4GB Mobile is 82% faster.
- in Watch Dogs: Legion, with 1080p resolution and the Ultra Preset, the RX 6550M is 292% faster.
All in all, in popular games:
- RTX 3050 4GB Mobile is ahead in 51 test (71%)
- RX 6550M is ahead in 11 tests (15%)
- there's a draw in 10 tests (14%)
Pros & cons summary
Performance score | 24.46 | 24.96 |
Recency | 11 May 2021 | 4 January 2023 |
Chip lithography | 8 nm | 6 nm |
Power consumption (TDP) | 60 Watt | 80 Watt |
RTX 3050 4GB Mobile has 33.3% lower power consumption.
RX 6550M, on the other hand, has a 2% higher aggregate performance score, an age advantage of 1 year, and a 33.3% more advanced lithography process.
Given the minimal performance differences, no clear winner can be declared between GeForce RTX 3050 4GB Mobile and Radeon RX 6550M.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.