Xbox Series S GPU vs GeForce GTX 660 Ti

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking419not rated
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation3.19no data
Power efficiency5.24no data
ArchitectureKepler (2012−2018)RDNA 2.0 (2020−2024)
GPU code nameGK104Lockhart
Market segmentDesktopDesktop
Release date16 August 2012 (12 years ago)10 November 2020 (4 years ago)
Launch price (MSRP)$299 $299

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores13441280
Core clock speed915 MHz1565 MHz
Boost clock speed980 MHzno data
Number of transistors3,540 million8,000 million
Manufacturing process technology28 nm7 nm
Power consumption (TDP)150 Watt100 Watt
Texture fill rate109.8125.2
Floating-point processing power2.634 TFLOPS4.006 TFLOPS
ROPs2432
TMUs11280

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Bus supportPCI Express 3.0no data
InterfacePCIe 3.0 x16IGP
Length241 mm274 mm
Height4.376" (11.1 cm)no data
Width2-slotIGP
Supplementary power connectors2x 6-pinno data
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR6
Maximum RAM amount2 GB8 GB
Memory bus width192-bit GDDR5128 Bit
Memory clock speed6.0 GB/s1750 MHz
Memory bandwidth144.2 GB/s224.0 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsOne Dual Link DVI-I, One Dual Link DVI-D, One HDMI, One DisplayPort1x HDMI 2.1
Multi monitor support4 displaysno data
HDMI++
HDCP+-
Maximum VGA resolution2048x1536no data
Audio input for HDMIInternalno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray+-
3D Gaming+-
3D Vision+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 Ultimate (12_2)
Shader Model5.16.7
OpenGL4.34.6
OpenCL1.21.2
Vulkan1.1.1261.2
CUDA+-

Pros & cons summary


Recency 16 August 2012 10 November 2020
Maximum RAM amount 2 GB 8 GB
Chip lithography 28 nm 7 nm
Power consumption (TDP) 150 Watt 100 Watt

Xbox Series S GPU has an age advantage of 8 years, a 300% higher maximum VRAM amount, a 300% more advanced lithography process, and 50% lower power consumption.

We couldn't decide between GeForce GTX 660 Ti and Xbox Series S GPU. We've got no test results to judge.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 660 Ti
GeForce GTX 660 Ti
AMD Xbox Series S GPU
Xbox Series S GPU

Comparisons with similar GPUs

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Community ratings

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4.2 817 votes

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Questions & comments

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