GeForce 9650M GS vs Radeon R6 (Mullins)
Aggregate performance score
We've compared Radeon R6 (Mullins) and GeForce 9650M GS, covering specs and all relevant benchmarks.
9650M GS outperforms R6 (Mullins) by a small 9% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1186 | 1164 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | no data | 1.67 |
Architecture | GCN 1.1 (2014) | Tesla (2006−2010) |
GPU code name | Mullins | G84 |
Market segment | Laptop | Laptop |
Release date | 29 April 2014 (10 years ago) | 13 March 2008 (16 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 128 | 32 |
Core clock speed | 500 MHz | 625 MHz |
Number of transistors | no data | 289 million |
Manufacturing process technology | 28 nm | 80 nm |
Power consumption (TDP) | no data | 29 Watt |
Texture fill rate | no data | 10.00 |
Floating-point processing power | no data | 0.08 TFLOPS |
ROPs | no data | 8 |
TMUs | no data | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Interface | no data | PCIe 2.0 x16 |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | no data | GDDR3 |
Maximum RAM amount | no data | 512 MB |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | no data | 800 MHz |
Memory bandwidth | no data | 25.6 GB/s |
Shared memory | + | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | No outputs |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (FL 12_0) | 11.1 (10_0) |
Shader Model | no data | 4.0 |
OpenGL | no data | 3.3 |
OpenCL | no data | 1.1 |
Vulkan | - | N/A |
CUDA | - | 1.1 |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−12
+0%
|
10−12
+0%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
Watch Dogs: Legion | 30−33
−3.3%
|
30−35
+3.3%
|
Full HD
High Preset
Assassin's Creed Odyssey | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−12
+0%
|
10−12
+0%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 10−11
+0%
|
10−11
+0%
|
Watch Dogs: Legion | 30−33
−3.3%
|
30−35
+3.3%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−12
+0%
|
10−12
+0%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 10−11
+0%
|
10−11
+0%
|
Watch Dogs: Legion | 30−33
−3.3%
|
30−35
+3.3%
|
1440p
High Preset
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 0−1 | 0−1 |
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 6−7
+0%
|
6−7
+0%
|
Horizon Zero Dawn | 3−4
+0%
|
3−4
+0%
|
Watch Dogs: Legion | 1−2
−100%
|
2−3
+100%
|
1440p
Epic Preset
Red Dead Redemption 2 | 3−4
+0%
|
3−4
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
+0%
|
1−2
+0%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 2−3
+0%
|
2−3
+0%
|
Full HD
Medium Preset
Red Dead Redemption 2 | 0−1 | 0−1 |
Full HD
High Preset
Red Dead Redemption 2 | 0−1 | 0−1 |
Full HD
Epic Preset
Red Dead Redemption 2 | 0−1 | 0−1 |
4K
High Preset
Far Cry New Dawn | 0−1 | 0−1 |
Here's the range of performance differences observed across popular games:
- in Watch Dogs: Legion, with 1440p resolution and the Ultra Preset, the 9650M GS is 100% faster.
All in all, in popular games:
- 9650M GS is ahead in 4 tests (11%)
- there's a draw in 31 test (89%)
Pros & cons summary
Performance score | 0.64 | 0.70 |
Recency | 29 April 2014 | 13 March 2008 |
Chip lithography | 28 nm | 80 nm |
R6 (Mullins) has an age advantage of 6 years, and a 185.7% more advanced lithography process.
9650M GS, on the other hand, has a 9.4% higher aggregate performance score.
Given the minimal performance differences, no clear winner can be declared between Radeon R6 (Mullins) and GeForce 9650M GS.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
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