HD Graphics 4000 vs Radeon R4 (Stoney Ridge)

VS

Aggregate performance score

We've compared Radeon R4 (Stoney Ridge) and HD Graphics 4000, covering specs and all relevant benchmarks.

R4 (Stoney Ridge)
2016
15 Watt
1.17

HD Graphics 4000 outperforms R4 (Stoney Ridge) by a minimal 1% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking10721070
Place by popularitynot in top-10045
Power efficiency5.371.81
ArchitectureGCN 1.2/2.0 (2015−2016)Generation 7.0 (2012−2013)
GPU code nameStoney RidgeIvy Bridge GT2
Market segmentLaptopLaptop
Release date1 June 2016 (8 years ago)14 May 2012 (12 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores192128
Core clock speedno data650 MHz
Boost clock speed600 MHz1000 MHz
Number of transistorsno data1,200 million
Manufacturing process technology28 nm22 nm
Power consumption (TDP)15 Wattunknown
Texture fill rateno data16.00
Floating-point processing powerno data0.256 TFLOPS
ROPsno data2
TMUsno data16

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Interfaceno dataRing Bus

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeno dataSystem Shared
Maximum RAM amountno dataSystem Shared
Memory bus width64 BitSystem Shared
Memory clock speedno dataSystem Shared
Shared memory++

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectorsno dataPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Syncno data+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (FL 12_0)11.1 (11_0)
Shader Modelno data5.0
OpenGLno data4.0
OpenCLno data1.2
Vulkan-+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

R4 (Stoney Ridge) 1.17
HD Graphics 4000 1.18
+0.9%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

R4 (Stoney Ridge) 973
+85.9%
HD Graphics 4000 523

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

R4 (Stoney Ridge) 2542
HD Graphics 4000 2959
+16.4%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

R4 (Stoney Ridge) 583
+21.5%
HD Graphics 4000 480

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

R4 (Stoney Ridge) 3416
HD Graphics 4000 3769
+10.3%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

R4 (Stoney Ridge) 42677
HD Graphics 4000 44324
+3.9%

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

R4 (Stoney Ridge) 8
+13.6%
HD Graphics 4000 7

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p10−12
−20%
12
+20%
Full HD8
−37.5%
11
+37.5%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Elden Ring 0−1 0−1

Full HD
Medium Preset

Battlefield 5 1−2
+0%
1−2
+0%
Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Forza Horizon 4 8−9
+0%
8−9
+0%
Red Dead Redemption 2 5
−20%
6−7
+20%

Full HD
High Preset

Battlefield 5 1−2
+0%
1−2
+0%
Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Dota 2 0−1 6
Elden Ring 0−1 0−1
Far Cry 5 10−11
+0%
10−11
+0%
Fortnite 4−5
−25%
5−6
+25%
Forza Horizon 4 8−9
+0%
8−9
+0%
Grand Theft Auto V 1−2
+0%
1−2
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+0%
12−14
+0%
Red Dead Redemption 2 6−7
+0%
6−7
+0%
The Witcher 3: Wild Hunt 7−8
+0%
7−8
+0%
World of Tanks 24−27
+23.8%
21
−23.8%

Full HD
Ultra Preset

Battlefield 5 1−2
+0%
1−2
+0%
Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Dota 2 0−1 0−1
Far Cry 5 10−11
+0%
10−11
+0%
Forza Horizon 4 8−9
+0%
8−9
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+0%
12−14
+0%

1440p
High Preset

PLAYERUNKNOWN'S BATTLEGROUNDS 7−8
+0%
7−8
+0%
Red Dead Redemption 2 0−1 0−1
World of Tanks 6−7
+0%
6−7
+0%

1440p
Ultra Preset

Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Far Cry 5 5−6
+0%
5−6
+0%
The Witcher 3: Wild Hunt 2−3
+0%
2−3
+0%
Valorant 6−7
+0%
6−7
+0%

4K
High Preset

Dota 2 14−16
+0%
14−16
+0%
Grand Theft Auto V 14−16
+0%
14−16
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 3−4
+0%
3−4
+0%
Red Dead Redemption 2 0−1 0−1
The Witcher 3: Wild Hunt 14−16
+0%
14−16
+0%

4K
Ultra Preset

Battlefield 5 1−2
+0%
1−2
+0%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Dota 2 14−16
+0%
14−16
+0%
Far Cry 5 0−1 0−1
Valorant 1−2
+0%
1−2
+0%

This is how R4 (Stoney Ridge) and HD Graphics 4000 compete in popular games:

  • HD Graphics 4000 is 20% faster in 900p
  • HD Graphics 4000 is 38% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in World of Tanks, with 1080p resolution and the High Preset, the R4 (Stoney Ridge) is 24% faster.
  • in Fortnite, with 1080p resolution and the High Preset, the HD Graphics 4000 is 25% faster.

All in all, in popular games:

  • R4 (Stoney Ridge) is ahead in 1 test (3%)
  • HD Graphics 4000 is ahead in 2 tests (5%)
  • there's a draw in 36 tests (92%)

Pros & cons summary


Performance score 1.17 1.18
Recency 1 June 2016 14 May 2012
Chip lithography 28 nm 22 nm

R4 (Stoney Ridge) has an age advantage of 4 years.

HD Graphics 4000, on the other hand, has a 0.9% higher aggregate performance score, and a 27.3% more advanced lithography process.

Given the minimal performance differences, no clear winner can be declared between Radeon R4 (Stoney Ridge) and HD Graphics 4000.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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AMD Radeon R4 (Stoney Ridge)
Radeon R4 (Stoney Ridge)
Intel HD Graphics 4000
HD Graphics 4000

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


2.9 123 votes

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Questions & comments

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