HD Graphics 520 vs Quadro M5500
Aggregate performance score
We've compared Quadro M5500 with HD Graphics 520, including specs and performance data.
M5500 outperforms HD Graphics 520 by a whopping 854% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 265 | 862 |
Place by popularity | not in top-100 | 43 |
Power efficiency | 9.54 | 10.00 |
Architecture | Maxwell 2.0 (2014−2019) | Generation 9.0 (2015−2016) |
GPU code name | GM204 | Skylake GT2 |
Market segment | Mobile workstation | Laptop |
Release date | 8 April 2016 (8 years ago) | 1 September 2015 (9 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2048 | 192 |
Core clock speed | 1140 MHz | 300 MHz |
Boost clock speed | 1165 MHz | 900 MHz |
Number of transistors | 5,200 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm+ |
Power consumption (TDP) | 150 Watt | 15 Watt |
Texture fill rate | 149.1 | 21.60 |
Floating-point processing power | 4.772 TFLOPS | 0.3456 TFLOPS |
ROPs | 64 | 3 |
TMUs | 128 | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | PCIe 3.0 x16 | Ring Bus |
Supplementary power connectors | None | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 8 GB | 32 GB |
Memory bus width | 256 Bit | System Shared |
Memory clock speed | 1753 MHz | System Shared |
Memory bandwidth | 211 GB/s | no data |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | Portable Device Dependent |
Display Port | 1.2 | no data |
G-SYNC support | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
3D Vision Pro | + | no data |
Mosaic | + | no data |
VR Ready | + | no data |
nView Display Management | + | no data |
Optimus | + | no data |
Quick Sync | no data | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 | 12 (12_1) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 3.0 |
Vulkan | + | + |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 190−200
+850%
| 20
−850%
|
Full HD | 95−100
+850%
| 10
−850%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 30−35
+560%
|
5−6
−560%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 45−50
+557%
|
7−8
−557%
|
Assassin's Creed Valhalla | 30−35
+1033%
|
3−4
−1033%
|
Battlefield 5 | 65−70
+3250%
|
2−3
−3250%
|
Call of Duty: Modern Warfare | 40−45
+600%
|
6−7
−600%
|
Cyberpunk 2077 | 30−35
+560%
|
5−6
−560%
|
Far Cry 5 | 45−50
+860%
|
5
−860%
|
Far Cry New Dawn | 55−60
+817%
|
6−7
−817%
|
Forza Horizon 4 | 120−130
+1300%
|
9−10
−1300%
|
Hitman 3 | 40−45
+471%
|
7−8
−471%
|
Horizon Zero Dawn | 95−100
+444%
|
18−20
−444%
|
Metro Exodus | 70−75 | 0−1 |
Red Dead Redemption 2 | 55−60
+1000%
|
5−6
−1000%
|
Shadow of the Tomb Raider | 65−70
+580%
|
10−11
−580%
|
Watch Dogs: Legion | 90−95
+158%
|
35−40
−158%
|
Full HD
High Preset
Assassin's Creed Odyssey | 45−50
+557%
|
7−8
−557%
|
Assassin's Creed Valhalla | 30−35
+1033%
|
3−4
−1033%
|
Battlefield 5 | 65−70
+3250%
|
2−3
−3250%
|
Call of Duty: Modern Warfare | 40−45
+600%
|
6−7
−600%
|
Cyberpunk 2077 | 30−35
+560%
|
5−6
−560%
|
Far Cry 5 | 45−50
+1100%
|
4−5
−1100%
|
Far Cry New Dawn | 55−60
+817%
|
6−7
−817%
|
Forza Horizon 4 | 120−130
+1300%
|
9−10
−1300%
|
Hitman 3 | 40−45
+471%
|
7−8
−471%
|
Horizon Zero Dawn | 95−100
+444%
|
18−20
−444%
|
Metro Exodus | 70−75 | 0−1 |
Red Dead Redemption 2 | 55−60
+1000%
|
5−6
−1000%
|
Shadow of the Tomb Raider | 65−70
+580%
|
10−11
−580%
|
The Witcher 3: Wild Hunt | 45−50
+254%
|
13
−254%
|
Watch Dogs: Legion | 90−95
+158%
|
35−40
−158%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 45−50
+557%
|
7−8
−557%
|
Assassin's Creed Valhalla | 30−35
+1033%
|
3−4
−1033%
|
Call of Duty: Modern Warfare | 40−45
+600%
|
6−7
−600%
|
Cyberpunk 2077 | 30−35
+560%
|
5−6
−560%
|
Far Cry 5 | 45−50
+1100%
|
4−5
−1100%
|
Forza Horizon 4 | 120−130
+1300%
|
9−10
−1300%
|
Hitman 3 | 40−45
+471%
|
7−8
−471%
|
Horizon Zero Dawn | 95−100
+444%
|
18−20
−444%
|
Shadow of the Tomb Raider | 65−70
+580%
|
10−11
−580%
|
The Witcher 3: Wild Hunt | 45−50
+254%
|
12−14
−254%
|
Watch Dogs: Legion | 90−95
+158%
|
35−40
−158%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 55−60
+1000%
|
5−6
−1000%
|
1440p
High Preset
Battlefield 5 | 35−40
+1200%
|
3−4
−1200%
|
Far Cry New Dawn | 30−35
+933%
|
3−4
−933%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 21−24
+950%
|
2−3
−950%
|
Assassin's Creed Valhalla | 18−20
+1800%
|
1−2
−1800%
|
Call of Duty: Modern Warfare | 21−24
+2200%
|
1−2
−2200%
|
Cyberpunk 2077 | 12−14
+1100%
|
1−2
−1100%
|
Far Cry 5 | 24−27
+1100%
|
2−3
−1100%
|
Forza Horizon 4 | 110−120
+858%
|
12−14
−858%
|
Hitman 3 | 24−27
+243%
|
7−8
−243%
|
Horizon Zero Dawn | 40−45
+600%
|
6−7
−600%
|
Metro Exodus | 35−40
+1167%
|
3−4
−1167%
|
Shadow of the Tomb Raider | 40−45
+950%
|
4−5
−950%
|
The Witcher 3: Wild Hunt | 24−27
+2300%
|
1−2
−2300%
|
Watch Dogs: Legion | 120−130
+900%
|
12−14
−900%
|
1440p
Epic Preset
Red Dead Redemption 2 | 30−35
+580%
|
5−6
−580%
|
4K
High Preset
Battlefield 5 | 20−22 | 0−1 |
Far Cry New Dawn | 16−18
+1500%
|
1−2
−1500%
|
Hitman 3 | 16−18
+1500%
|
1−2
−1500%
|
Horizon Zero Dawn | 100−110
+960%
|
10−11
−960%
|
Metro Exodus | 21−24
+1000%
|
2−3
−1000%
|
The Witcher 3: Wild Hunt | 21−24
+950%
|
2−3
−950%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 12−14
+500%
|
2−3
−500%
|
Assassin's Creed Valhalla | 10−11
+900%
|
1−2
−900%
|
Call of Duty: Modern Warfare | 10−12
+1000%
|
1−2
−1000%
|
Cyberpunk 2077 | 4−5 | 0−1 |
Far Cry 5 | 10−12
+1000%
|
1−2
−1000%
|
Forza Horizon 4 | 27−30
+1300%
|
2−3
−1300%
|
Shadow of the Tomb Raider | 21−24
+1050%
|
2−3
−1050%
|
Watch Dogs: Legion | 9−10 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 18−20
+500%
|
3−4
−500%
|
This is how Quadro M5500 and HD Graphics 520 compete in popular games:
- Quadro M5500 is 850% faster in 900p
- Quadro M5500 is 850% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Battlefield 5, with 1080p resolution and the Medium Preset, the Quadro M5500 is 3250% faster.
All in all, in popular games:
- Without exception, Quadro M5500 surpassed HD Graphics 520 in all 54 of our tests.
Pros & cons summary
Performance score | 20.52 | 2.15 |
Recency | 8 April 2016 | 1 September 2015 |
Maximum RAM amount | 8 GB | 32 GB |
Chip lithography | 28 nm | 14 nm |
Power consumption (TDP) | 150 Watt | 15 Watt |
Quadro M5500 has a 854.4% higher aggregate performance score, and an age advantage of 7 months.
HD Graphics 520, on the other hand, has a 300% higher maximum VRAM amount, a 100% more advanced lithography process, and 900% lower power consumption.
The Quadro M5500 is our recommended choice as it beats the HD Graphics 520 in performance tests.
Be aware that Quadro M5500 is a mobile workstation card while HD Graphics 520 is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.