GeForce MX130 vs Quadro M520

VS

Aggregate performance score

We've compared Quadro M520 with GeForce MX130, including specs and performance data.

Quadro M520
2017
2 GB GDDR5, 25 Watt
4.88
+2.7%

M520 outperforms MX130 by a minimal 3% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking637644
Place by popularitynot in top-100not in top-100
Power efficiency13.3810.85
ArchitectureMaxwell (2014−2017)Maxwell (2014−2017)
GPU code nameGM108GM108
Market segmentMobile workstationLaptop
Release date11 January 2017 (7 years ago)17 November 2017 (7 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384384
Core clock speed1041 MHz1122 MHz
Boost clock speed1019 MHz1242 MHz
Manufacturing process technology28 nm28 nm
Power consumption (TDP)25 Watt30 Watt
Texture fill rate16.6629.81
Floating-point processing power0.7995 TFLOPS0.9539 TFLOPS
ROPs88
TMUs1624

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedmedium sized
InterfaceMXM-A (3.0)PCIe 3.0 x16
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2 GB2 GB
Memory bus width64 Bit64 Bit
Memory clock speed1253 MHz1253 MHz
Memory bandwidth40 GB/s40.1 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus++
3D Stereo+no data
nView Display Management+no data
Optimus+no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX1212 (11_0)
Shader Model5.15.1
OpenGL4.54.6
OpenCL1.21.2
Vulkan1.1.1261.1.126
CUDA5.0+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

Quadro M520 4.88
+2.7%
GeForce MX130 4.75

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Quadro M520 1881
+2.7%
GeForce MX130 1832

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Quadro M520 2658
GeForce MX130 2875
+8.2%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

Quadro M520 11278
GeForce MX130 11968
+6.1%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Quadro M520 2342
GeForce MX130 2345
+0.1%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

Quadro M520 13394
GeForce MX130 13610
+1.6%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Quadro M520 6135
GeForce MX130 6520
+6.3%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

Quadro M520 166193
GeForce MX130 170596
+2.6%

3DMark Time Spy Graphics

Quadro M520 614
GeForce MX130 645
+5%

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

Quadro M520 7173
+4.4%
GeForce MX130 6872

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

Quadro M520 28
GeForce MX130 28

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD19
+5.6%
18
−5.6%
4K12
+20%
10−12
−20%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 8−9
+100%
4
−100%

Full HD
Medium Preset

Assassin's Creed Odyssey 12−14
+0%
12−14
+0%
Assassin's Creed Valhalla 5−6
+0%
5−6
+0%
Battlefield 5 12−14
+0%
12−14
+0%
Call of Duty: Modern Warfare 10−12
+10%
10−11
−10%
Cyberpunk 2077 8−9
+0%
8−9
+0%
Far Cry 5 10−11
−40%
14
+40%
Far Cry New Dawn 14−16
+7.7%
12−14
−7.7%
Forza Horizon 4 30−35
+3.3%
30−33
−3.3%
Hitman 3 10−12
+22.2%
9
−22.2%
Horizon Zero Dawn 30−35
+3.2%
30−35
−3.2%
Metro Exodus 10−12
+0%
10−12
+0%
Red Dead Redemption 2 12−14
+0%
12−14
+0%
Shadow of the Tomb Raider 18−20
−44.4%
26
+44.4%
Watch Dogs: Legion 45−50
+0%
45−50
+0%

Full HD
High Preset

Assassin's Creed Odyssey 12−14
+0%
12−14
+0%
Assassin's Creed Valhalla 5−6
+0%
5−6
+0%
Battlefield 5 12−14
+0%
12−14
+0%
Call of Duty: Modern Warfare 10−12
+10%
10−11
−10%
Cyberpunk 2077 8−9
+0%
8−9
+0%
Far Cry 5 10−11
−10%
11
+10%
Far Cry New Dawn 14−16
+7.7%
12−14
−7.7%
Forza Horizon 4 30−35
+3.3%
30−33
−3.3%
Hitman 3 10−12
+10%
10−11
−10%
Horizon Zero Dawn 30−35
+3.2%
30−35
−3.2%
Metro Exodus 10−12
+0%
10−12
+0%
Red Dead Redemption 2 12−14
+0%
12−14
+0%
Shadow of the Tomb Raider 18−20
+12.5%
16
−12.5%
The Witcher 3: Wild Hunt 41
+141%
16−18
−141%
Watch Dogs: Legion 45−50
+0%
45−50
+0%

Full HD
Ultra Preset

Assassin's Creed Odyssey 12−14
+0%
12−14
+0%
Assassin's Creed Valhalla 5−6
+0%
5−6
+0%
Call of Duty: Modern Warfare 10−12
+10%
10−11
−10%
Cyberpunk 2077 8−9
+0%
8−9
+0%
Far Cry 5 10−11
+25%
8
−25%
Forza Horizon 4 30−35
+3.3%
30−33
−3.3%
Hitman 3 10−12
+10%
10−11
−10%
Horizon Zero Dawn 30−35
+146%
13
−146%
Shadow of the Tomb Raider 18−20
+28.6%
14
−28.6%
The Witcher 3: Wild Hunt 18−20
+157%
7
−157%
Watch Dogs: Legion 45−50
+0%
45−50
+0%

Full HD
Epic Preset

Red Dead Redemption 2 12−14
+0%
12−14
+0%

1440p
High Preset

Battlefield 5 9−10
+0%
9−10
+0%
Far Cry New Dawn 7−8
+0%
7−8
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 4−5
+0%
4−5
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Far Cry 5 6−7
+20%
5−6
−20%
Forza Horizon 4 10−11
+0%
10−11
+0%
Hitman 3 9−10
+0%
9−10
+0%
Horizon Zero Dawn 10−12
+0%
10−12
+0%
Metro Exodus 2−3
+0%
2−3
+0%
The Witcher 3: Wild Hunt 4−5
+0%
4−5
+0%
Watch Dogs: Legion 30−35
+3.3%
30−33
−3.3%

1440p
Epic Preset

Red Dead Redemption 2 9−10
+0%
9−10
+0%

4K
High Preset

Battlefield 5 3−4
+0%
3−4
+0%
Far Cry New Dawn 3−4
+0%
3−4
+0%
Hitman 3 1−2
+0%
1−2
+0%
Horizon Zero Dawn 6−7
+20%
5−6
−20%
Metro Exodus 2−3
+100%
1−2
−100%
The Witcher 3: Wild Hunt 1−2
+0%
1−2
+0%

4K
Ultra Preset

Assassin's Creed Odyssey 3−4
+0%
3−4
+0%
Assassin's Creed Valhalla 2−3
+0%
2−3
+0%
Call of Duty: Modern Warfare 2−3
+0%
2−3
+0%
Cyberpunk 2077 0−1 0−1
Far Cry 5 2−3
+0%
2−3
+0%
Forza Horizon 4 4−5
+0%
4−5
+0%
Watch Dogs: Legion 1−2
+0%
1−2
+0%

4K
Epic Preset

Red Dead Redemption 2 5−6
+0%
5−6
+0%

This is how Quadro M520 and GeForce MX130 compete in popular games:

  • Quadro M520 is 6% faster in 1080p
  • Quadro M520 is 20% faster in 4K

Here's the range of performance differences observed across popular games:

  • in The Witcher 3: Wild Hunt, with 1080p resolution and the Ultra Preset, the Quadro M520 is 157% faster.
  • in Shadow of the Tomb Raider, with 1080p resolution and the Medium Preset, the GeForce MX130 is 44% faster.

All in all, in popular games:

  • Quadro M520 is ahead in 24 tests (35%)
  • GeForce MX130 is ahead in 3 tests (4%)
  • there's a draw in 41 test (60%)

Pros & cons summary


Performance score 4.88 4.75
Recency 11 January 2017 17 November 2017
Power consumption (TDP) 25 Watt 30 Watt

Quadro M520 has a 2.7% higher aggregate performance score, and 20% lower power consumption.

GeForce MX130, on the other hand, has an age advantage of 10 months.

Given the minimal performance differences, no clear winner can be declared between Quadro M520 and GeForce MX130.

Be aware that Quadro M520 is a mobile workstation card while GeForce MX130 is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA Quadro M520
Quadro M520
NVIDIA GeForce MX130
GeForce MX130

Comparisons with similar GPUs

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Community ratings

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Questions & comments

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