GeForce GTS 150M vs ATI Mobility Radeon HD 545v
Aggregate performance score
We've compared Mobility Radeon HD 545v and GeForce GTS 150M, covering specs and all relevant benchmarks.
GTS 150M outperforms ATI Mobility HD 545v by a whopping 245% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1269 | 1031 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 1.74 | 2.00 |
Architecture | TeraScale (2005−2013) | Tesla (2006−2010) |
GPU code name | M93 | G94 |
Market segment | Laptop | Laptop |
Release date | 5 May 2010 (14 years ago) | 3 March 2009 (15 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 80 | 64 |
Core clock speed | 680 MHz | 400 MHz |
Number of transistors | 242 million | 505 million |
Manufacturing process technology | 55 nm | 65 nm |
Power consumption (TDP) | 15 Watt | 45 Watt |
Texture fill rate | 5.440 | 12.80 |
Floating-point processing power | 0.1088 TFLOPS | 0.128 TFLOPS |
Gigaflops | no data | 192 |
ROPs | 4 | 16 |
TMUs | 8 | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Bus support | no data | PCI-E 2.0 |
Interface | MXM-A (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | None | no data |
SLI options | - | 2-way |
MXM Type | no data | MXM 3.0 Type-B |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR3 |
Maximum RAM amount | 512 MB | 1 GB |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 750 MHz | Up to 800 MHz |
Memory bandwidth | 12 GB/s | 51 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Portable Device Dependent | DisplayPortHDMIDual Link DVILVDSSingle Link DVIVGA |
HDMI | - | + |
Maximum VGA resolution | no data | 2048x1536 |
Audio input for HDMI | no data | S/PDIF |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Power management | no data | 8.0 |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 10.1 (10_1) | 11.1 (10_0) |
Shader Model | 4.1 | 4.0 |
OpenGL | 3.3 | 2.1 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | - | + |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 2−3
−100%
|
4−5
+100%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 3−4
−100%
|
6−7
+100%
|
Call of Duty: Modern Warfare | 2−3
−100%
|
4−5
+100%
|
Cyberpunk 2077 | 2−3
−100%
|
4−5
+100%
|
Hitman 3 | 4−5
−50%
|
6−7
+50%
|
Horizon Zero Dawn | 8−9
−75%
|
14−16
+75%
|
Shadow of the Tomb Raider | 4−5
−100%
|
8−9
+100%
|
Watch Dogs: Legion | 27−30
−17.9%
|
30−35
+17.9%
|
Full HD
High Preset
Assassin's Creed Odyssey | 3−4
−100%
|
6−7
+100%
|
Call of Duty: Modern Warfare | 2−3
−100%
|
4−5
+100%
|
Cyberpunk 2077 | 2−3
−100%
|
4−5
+100%
|
Hitman 3 | 4−5
−50%
|
6−7
+50%
|
Horizon Zero Dawn | 8−9
−75%
|
14−16
+75%
|
Shadow of the Tomb Raider | 4−5
−100%
|
8−9
+100%
|
The Witcher 3: Wild Hunt | 9−10
−22.2%
|
10−12
+22.2%
|
Watch Dogs: Legion | 27−30
−17.9%
|
30−35
+17.9%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 3−4
−100%
|
6−7
+100%
|
Call of Duty: Modern Warfare | 2−3
−100%
|
4−5
+100%
|
Cyberpunk 2077 | 2−3
−100%
|
4−5
+100%
|
Hitman 3 | 4−5
−50%
|
6−7
+50%
|
Horizon Zero Dawn | 8−9
−75%
|
14−16
+75%
|
Shadow of the Tomb Raider | 4−5
−100%
|
8−9
+100%
|
The Witcher 3: Wild Hunt | 9−10
−22.2%
|
10−12
+22.2%
|
Watch Dogs: Legion | 27−30
−17.9%
|
30−35
+17.9%
|
1440p
Ultra Preset
Cyberpunk 2077 | 0−1 | 1−2 |
Hitman 3 | 6−7
−16.7%
|
7−8
+16.7%
|
Horizon Zero Dawn | 2−3
−150%
|
5−6
+150%
|
1440p
Epic Preset
Red Dead Redemption 2 | 2−3
−100%
|
4−5
+100%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
+0%
|
1−2
+0%
|
Assassin's Creed Valhalla | 0−1 | 1−2 |
4K
Epic Preset
Red Dead Redemption 2 | 2−3
−50%
|
3−4
+50%
|
Full HD
Medium Preset
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Far Cry New Dawn | 3−4
+0%
|
3−4
+0%
|
Forza Horizon 4 | 2−3
+0%
|
2−3
+0%
|
Red Dead Redemption 2 | 2−3
+0%
|
2−3
+0%
|
Full HD
High Preset
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Far Cry New Dawn | 3−4
+0%
|
3−4
+0%
|
Forza Horizon 4 | 2−3
+0%
|
2−3
+0%
|
Red Dead Redemption 2 | 2−3
+0%
|
2−3
+0%
|
Full HD
Ultra Preset
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Forza Horizon 4 | 2−3
+0%
|
2−3
+0%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 2−3
+0%
|
2−3
+0%
|
1440p
High Preset
Battlefield 5 | 1−2
+0%
|
1−2
+0%
|
Far Cry New Dawn | 2−3
+0%
|
2−3
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 1−2
+0%
|
1−2
+0%
|
Call of Duty: Modern Warfare | 0−1 | 0−1 |
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
The Witcher 3: Wild Hunt | 1−2
+0%
|
1−2
+0%
|
Watch Dogs: Legion | 6−7
+0%
|
6−7
+0%
|
4K
High Preset
Far Cry New Dawn | 0−1 | 0−1 |
4K
Ultra Preset
Call of Duty: Modern Warfare | 0−1 | 0−1 |
Far Cry 5 | 0−1 | 0−1 |
Here's the range of performance differences observed across popular games:
- in Horizon Zero Dawn, with 1440p resolution and the Ultra Preset, the GTS 150M is 150% faster.
All in all, in popular games:
- GTS 150M is ahead in 28 tests (61%)
- there's a draw in 18 tests (39%)
Pros & cons summary
Performance score | 0.38 | 1.31 |
Recency | 5 May 2010 | 3 March 2009 |
Maximum RAM amount | 512 MB | 1 GB |
Chip lithography | 55 nm | 65 nm |
Power consumption (TDP) | 15 Watt | 45 Watt |
ATI Mobility HD 545v has an age advantage of 1 year, a 18.2% more advanced lithography process, and 200% lower power consumption.
GTS 150M, on the other hand, has a 244.7% higher aggregate performance score, and a 100% higher maximum VRAM amount.
The GeForce GTS 150M is our recommended choice as it beats the Mobility Radeon HD 545v in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.