GeForce MX130 vs Iris Pro Graphics 580

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Aggregate performance score

We've compared Iris Pro Graphics 580 and GeForce MX130, covering specs and all relevant benchmarks.

Iris Pro Graphics 580
2015
64 GB DDR3L/LPDDR3/DDR4, 15 Watt
4.77

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in performance ranking610609
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.141.42
ArchitectureGen. 9 Skylake (2015−2016)Maxwell (2014−2018)
GPU code nameSkylake GT4eN16S-GTR
Market segmentLaptopLaptop
Release date1 September 2015 (8 years ago)1 January 2018 (6 years ago)
Current price$2427 $899

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GeForce MX130 has 914% better value for money than Iris Pro Graphics 580.

Detailed specifications

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores72384
Core clock speed350 MHz1122 MHz
Boost clock speed1050 MHz1242 MHz
Number of transistors189 millionno data
Manufacturing process technology14 nm28 nm
Power consumption (TDP)15 Watt15-25 Watt
Texture fill rate72.0029.81
Floating-point performanceno data953.9 gflops

Form factor & compatibility

Information on Iris Pro Graphics 580 and GeForce MX130 compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

Laptop sizeno datamedium sized
InterfacePCIe 3.0 x1PCIe 3.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3L/LPDDR3/DDR4DDR3, GDDR5
Maximum RAM amount64 GB4 GB
Memory bus widtheDRAM + 64/128 Bit64 Bit
Memory clock speedSystem Shared5012 MHz
Memory bandwidthno data40.1 GB/s
Shared memory+-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimusno data+
Quick Sync+no data

API compatibility

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (11_0)
Shader Model6.45.1
OpenGL4.64.6
OpenCL2.11.2
Vulkan1.1.971.1.126
CUDAno data+

Synthetic benchmark performance

Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

Iris Pro Graphics 580 4.77
GeForce MX130 4.79
+0.4%

Passmark

This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Benchmark coverage: 25%

Iris Pro Graphics 580 1841
GeForce MX130 1849
+0.4%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Benchmark coverage: 17%

Iris Pro Graphics 580 3220
+12%
GeForce MX130 2875

Iris Pro Graphics 580 outperforms GeForce MX130 by 12% in 3DMark 11 Performance GPU.

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Benchmark coverage: 14%

Iris Pro Graphics 580 1903
GeForce MX130 2345
+23.2%

GeForce MX130 outperforms Iris Pro Graphics 580 by 23% in 3DMark Fire Strike Graphics.

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

Benchmark coverage: 14%

Iris Pro Graphics 580 14594
+7.2%
GeForce MX130 13610

Iris Pro Graphics 580 outperforms GeForce MX130 by 7% in 3DMark Cloud Gate GPU.

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

Benchmark coverage: 8%

Iris Pro Graphics 580 184880
+8.4%
GeForce MX130 170596

Iris Pro Graphics 580 outperforms GeForce MX130 by 8% in 3DMark Ice Storm GPU.

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD18
−5.6%
19
+5.6%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 8−9 no data

Full HD
Medium Preset

Assassin's Creed Odyssey 10−11 no data
Assassin's Creed Valhalla 4−5 no data
Battlefield 5 12−14 no data
Call of Duty: Modern Warfare 10−11 no data
Cyberpunk 2077 8−9 no data
Far Cry 5 10−11 no data
Far Cry New Dawn 12−14 no data
Forza Horizon 4 21−24 no data
Hitman 3 9−10 no data
Horizon Zero Dawn 24−27 no data
Metro Exodus 8−9 no data
Red Dead Redemption 2 12−14 no data
Shadow of the Tomb Raider 16−18 no data
Watch Dogs: Legion 21−24 no data

Full HD
High Preset

Assassin's Creed Odyssey 10−11 no data
Assassin's Creed Valhalla 4−5 no data
Battlefield 5 12−14 no data
Call of Duty: Modern Warfare 10−11 no data
Cyberpunk 2077 8−9 no data
Far Cry 5 10−11 no data
Far Cry New Dawn 12−14 no data
Forza Horizon 4 21−24 no data
Hitman 3 9−10 no data
Horizon Zero Dawn 24−27 no data
Metro Exodus 8−9 no data
Red Dead Redemption 2 12−14 no data
Shadow of the Tomb Raider 16−18 no data
The Witcher 3: Wild Hunt 10−12 no data
Watch Dogs: Legion 21−24 no data

Full HD
Ultra Preset

Assassin's Creed Odyssey 10−11 no data
Assassin's Creed Valhalla 4−5 no data
Call of Duty: Modern Warfare 10−11 no data
Cyberpunk 2077 8−9 no data
Far Cry 5 10−11 no data
Forza Horizon 4 21−24 no data
Horizon Zero Dawn 24−27 no data
Shadow of the Tomb Raider 16−18 no data
The Witcher 3: Wild Hunt 10−12 no data
Watch Dogs: Legion 21−24 no data

Full HD
Epic Preset

Red Dead Redemption 2 12−14 no data

1440p
High Preset

Battlefield 5 9−10 no data
Far Cry New Dawn 6−7 no data

1440p
Ultra Preset

Assassin's Creed Odyssey 4−5 no data
Call of Duty: Modern Warfare 7−8 no data
Cyberpunk 2077 2−3 no data
Far Cry 5 7−8 no data
Forza Horizon 4 8−9 no data
Hitman 3 9−10 no data
Horizon Zero Dawn 10−12 no data
Metro Exodus 2−3 no data
The Witcher 3: Wild Hunt 4−5 no data
Watch Dogs: Legion 2−3 no data

1440p
Epic Preset

Red Dead Redemption 2 9−10 no data

4K
High Preset

Battlefield 5 3−4 no data
Far Cry New Dawn 3−4 no data
Hitman 3 1−2 no data
Horizon Zero Dawn 5−6 no data
Shadow of the Tomb Raider 1−2 no data
The Witcher 3: Wild Hunt 1−2 no data

4K
Ultra Preset

Assassin's Creed Odyssey 3−4 no data
Assassin's Creed Valhalla 2−3 no data
Call of Duty: Modern Warfare 2−3 no data
Cyberpunk 2077 0−1 no data
Far Cry 5 2−3 no data
Forza Horizon 4 4−5 no data
Horizon Zero Dawn 5−6 no data
Metro Exodus 6−7 no data
Watch Dogs: Legion 1−2 no data

4K
Epic Preset

Red Dead Redemption 2 5−6 no data

This is how Iris Pro Graphics 580 and GeForce MX130 compete in popular games:

  • GeForce MX130 is 6% faster in 1080p

Pros & cons summary


Performance score 4.77 4.79
Recency 1 September 2015 1 January 2018
Maximum RAM amount 64 GB 4 GB
Chip lithography 14 nm 28 nm

Given the minimal performance differences, no clear winner can be declared between Iris Pro Graphics 580 and GeForce MX130.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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Intel Iris Pro Graphics 580
Iris Pro Graphics 580
NVIDIA GeForce MX130
GeForce MX130

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.7 15 votes

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3.7 2086 votes

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Questions & comments

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