GeForce GT 650M vs MX150

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Aggregate performance score

We've compared GeForce MX150 and GeForce GT 650M, covering specs and all relevant benchmarks.

GeForce MX150
2017
4 GB GDDR5, 10 Watt
5.89
+88.8%

MX150 outperforms GT 650M by an impressive 89% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking592756
Place by popularity99not in top-100
Power efficiency40.364.75
ArchitecturePascal (2016−2021)Kepler (2012−2018)
GPU code nameGP108GK107
Market segmentLaptopLaptop
Release date17 May 2017 (7 years ago)22 March 2012 (12 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384384
Core clock speed937 MHzUp to 900 MHz
Boost clock speed1038 MHz950 MHz
Number of transistors1,800 million1,270 million
Manufacturing process technology14 nm28 nm
Power consumption (TDP)10 Watt45 Watt
Texture fill rate24.9130.40
Floating-point processing power0.7972 TFLOPS0.7296 TFLOPS
ROPs1616
TMUs2432

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargemedium sized
Bus supportno dataPCI Express 2.0, PCI Express 3.0
InterfacePCIe 3.0 x16PCIe 3.0 x16
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5DDR3\GDDR5
Maximum RAM amount4 GB2 GB
Memory bus width64 Bit128bit
Memory clock speed1253 MHz900 MHz
Memory bandwidth40.1 GB/sUp to 80.0 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
HDMI-+
HDCP-+
Maximum VGA resolutionno dataUp to 2048x1536

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray-+
Optimus-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 API
Shader Model6.45.1
OpenGL4.64.5
OpenCL1.21.1
Vulkan1.2.1311.1.126
CUDA6.1+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GeForce MX150 5.89
+88.8%
GT 650M 3.12

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GeForce MX150 2269
+88.8%
GT 650M 1202

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GeForce MX150 4494
+113%
GT 650M 2112

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GeForce MX150 10992
+13.5%
GT 650M 9682

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GeForce MX150 3488
+146%
GT 650M 1420

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GeForce MX150 19132
+79.7%
GT 650M 10647

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GeForce MX150 9614
+154%
GT 650M 3788

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

GeForce MX150 8309
+156%
GT 650M 3247

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

GeForce MX150 9799
+270%
GT 650M 2651

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GeForce MX150 42
+94.4%
GT 650M 22

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p55−60
+77.4%
31
−77.4%
Full HD26
−15.4%
30
+15.4%
1440p30
+114%
14−16
−114%
4K20
+100%
10−12
−100%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 10−11
+66.7%
6−7
−66.7%

Full HD
Medium Preset

Assassin's Creed Odyssey 19
+90%
10−11
−90%
Assassin's Creed Valhalla 7−8
+600%
1−2
−600%
Battlefield 5 26
+333%
6−7
−333%
Call of Duty: Modern Warfare 21
+200%
7−8
−200%
Cyberpunk 2077 11
+83.3%
6−7
−83.3%
Far Cry 5 20
+233%
6−7
−233%
Far Cry New Dawn 24
+200%
8−9
−200%
Forza Horizon 4 80
+371%
16−18
−371%
Hitman 3 12−14
+50%
8−9
−50%
Horizon Zero Dawn 100
+335%
21−24
−335%
Metro Exodus 23
+475%
4−5
−475%
Red Dead Redemption 2 27
+238%
8−9
−238%
Shadow of the Tomb Raider 36
+177%
12−14
−177%
Watch Dogs: Legion 50−55
+25%
40−45
−25%

Full HD
High Preset

Assassin's Creed Odyssey 21
+110%
10−11
−110%
Assassin's Creed Valhalla 7−8
+600%
1−2
−600%
Battlefield 5 18
+200%
6−7
−200%
Call of Duty: Modern Warfare 12−14
+71.4%
7−8
−71.4%
Cyberpunk 2077 7
+16.7%
6−7
−16.7%
Far Cry 5 18
+200%
6−7
−200%
Far Cry New Dawn 9
+12.5%
8−9
−12.5%
Forza Horizon 4 71
+318%
16−18
−318%
Hitman 3 12−14
+50%
8−9
−50%
Horizon Zero Dawn 100
+335%
21−24
−335%
Metro Exodus 17
+325%
4−5
−325%
Red Dead Redemption 2 16−18
+100%
8−9
−100%
Shadow of the Tomb Raider 21
+61.5%
12−14
−61.5%
The Witcher 3: Wild Hunt 52
+271%
14−16
−271%
Watch Dogs: Legion 50−55
+25%
40−45
−25%

Full HD
Ultra Preset

Assassin's Creed Odyssey 7
−42.9%
10−11
+42.9%
Assassin's Creed Valhalla 7−8
+600%
1−2
−600%
Call of Duty: Modern Warfare 12−14
+71.4%
7−8
−71.4%
Cyberpunk 2077 10−11
+66.7%
6−7
−66.7%
Far Cry 5 12
+100%
6−7
−100%
Forza Horizon 4 14
−21.4%
16−18
+21.4%
Hitman 3 12−14
+50%
8−9
−50%
Horizon Zero Dawn 16
−43.8%
21−24
+43.8%
Shadow of the Tomb Raider 16
+23.1%
12−14
−23.1%
The Witcher 3: Wild Hunt 11
−27.3%
14−16
+27.3%
Watch Dogs: Legion 50−55
+25%
40−45
−25%

Full HD
Epic Preset

Red Dead Redemption 2 16−18
+100%
8−9
−100%

1440p
High Preset

Battlefield 5 10−12
+120%
5−6
−120%
Far Cry New Dawn 9−10
+80%
5−6
−80%

1440p
Ultra Preset

Assassin's Creed Odyssey 6−7
+100%
3−4
−100%
Assassin's Creed Valhalla 1−2 0−1
Call of Duty: Modern Warfare 5−6
+150%
2−3
−150%
Cyberpunk 2077 3−4
+50%
2−3
−50%
Far Cry 5 7−8
+75%
4−5
−75%
Forza Horizon 4 16−18
+88.9%
9−10
−88.9%
Hitman 3 10−11
+25%
8−9
−25%
Horizon Zero Dawn 12−14
+62.5%
8−9
−62.5%
Metro Exodus 5−6
+150%
2−3
−150%
Shadow of the Tomb Raider 1−2 0−1
The Witcher 3: Wild Hunt 5−6
+150%
2−3
−150%
Watch Dogs: Legion 35−40
+100%
18−20
−100%

1440p
Epic Preset

Red Dead Redemption 2 10−11
+66.7%
6−7
−66.7%

4K
High Preset

Battlefield 5 5−6
+400%
1−2
−400%
Far Cry New Dawn 4−5
+100%
2−3
−100%
Hitman 3 2−3
+100%
1−2
−100%
Horizon Zero Dawn 16
+100%
8−9
−100%
Metro Exodus 3−4
+200%
1−2
−200%
The Witcher 3: Wild Hunt 2−3
+100%
1−2
−100%

4K
Ultra Preset

Assassin's Creed Odyssey 4−5
+100%
2−3
−100%
Assassin's Creed Valhalla 2−3
+100%
1−2
−100%
Call of Duty: Modern Warfare 2−3
+100%
1−2
−100%
Cyberpunk 2077 0−1 0−1
Far Cry 5 3−4
+200%
1−2
−200%
Forza Horizon 4 6−7
+500%
1−2
−500%
Shadow of the Tomb Raider 0−1 0−1
Watch Dogs: Legion 2−3
+100%
1−2
−100%

4K
Epic Preset

Red Dead Redemption 2 6−7
+50%
4−5
−50%

This is how GeForce MX150 and GT 650M compete in popular games:

  • GeForce MX150 is 77% faster in 900p
  • GT 650M is 15% faster in 1080p
  • GeForce MX150 is 114% faster in 1440p
  • GeForce MX150 is 100% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Assassin's Creed Valhalla, with 1080p resolution and the Medium Preset, the GeForce MX150 is 600% faster.
  • in Horizon Zero Dawn, with 1080p resolution and the Ultra Preset, the GT 650M is 44% faster.

All in all, in popular games:

  • GeForce MX150 is ahead in 58 tests (94%)
  • GT 650M is ahead in 4 tests (6%)

Pros & cons summary


Performance score 5.89 3.12
Recency 17 May 2017 22 March 2012
Maximum RAM amount 4 GB 2 GB
Chip lithography 14 nm 28 nm
Power consumption (TDP) 10 Watt 45 Watt

GeForce MX150 has a 88.8% higher aggregate performance score, an age advantage of 5 years, a 100% higher maximum VRAM amount, a 100% more advanced lithography process, and 350% lower power consumption.

The GeForce MX150 is our recommended choice as it beats the GeForce GT 650M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce MX150
GeForce MX150
NVIDIA GeForce GT 650M
GeForce GT 650M

Comparisons with similar GPUs

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.5 1636 votes

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3.8 465 votes

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Questions & comments

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