GeForce GTX 680M SLI vs GTX 980M SLI
Aggregate performance score
We've compared GeForce GTX 980M SLI and GeForce GTX 680M SLI, covering specs and all relevant benchmarks.
GTX 980M SLI outperforms GTX 680M SLI by a considerable 48% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 222 | 325 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 8.57 | no data |
Architecture | Maxwell (2014−2017) | Kepler (2012−2018) |
GPU code name | no data | N13E-GTX |
Market segment | Laptop | Laptop |
Release date | 7 October 2014 (10 years ago) | 4 June 2012 (12 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 3072 | 2688 |
Core clock speed | 1038 MHz | 720 MHz |
Boost clock speed | 1127 MHz | no data |
Number of transistors | 2x 5200 Million | no data |
Manufacturing process technology | 28 nm | 28 nm |
Power consumption (TDP) | 200 Watt | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | large |
SLI options | + | + |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x 8 GB | 2x 4 GB |
Memory bus width | 2x 256 Bit | 2x 256 Bit |
Memory clock speed | 5000 MHz | 3600 MHz |
Shared memory | - | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12_1 | 11 |
Vulkan | + | - |
CUDA | + | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Unigine Heaven 3.0
This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 135
+1.5%
| 133
−1.5%
|
Full HD | 110
+12.2%
| 98
−12.2%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 40−45
+53.8%
|
24−27
−53.8%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 50−55
+45.9%
|
35−40
−45.9%
|
Assassin's Creed Valhalla | 40−45
+55.6%
|
27−30
−55.6%
|
Battlefield 5 | 80−85
+50%
|
50−55
−50%
|
Call of Duty: Modern Warfare | 50−55
+51.5%
|
30−35
−51.5%
|
Cyberpunk 2077 | 40−45
+53.8%
|
24−27
−53.8%
|
Far Cry 5 | 55−60
+46.2%
|
35−40
−46.2%
|
Far Cry New Dawn | 65−70
+44.4%
|
45−50
−44.4%
|
Forza Horizon 4 | 140−150
+38.1%
|
100−110
−38.1%
|
Hitman 3 | 50−55
+56.3%
|
30−35
−56.3%
|
Horizon Zero Dawn | 110−120
+39%
|
80−85
−39%
|
Metro Exodus | 85−90
+51.8%
|
55−60
−51.8%
|
Red Dead Redemption 2 | 60−65
+42.2%
|
45−50
−42.2%
|
Shadow of the Tomb Raider | 80−85
+55.6%
|
50−55
−55.6%
|
Watch Dogs: Legion | 100−110
+25.6%
|
80−85
−25.6%
|
Full HD
High Preset
Assassin's Creed Odyssey | 50−55
+45.9%
|
35−40
−45.9%
|
Assassin's Creed Valhalla | 40−45
+55.6%
|
27−30
−55.6%
|
Battlefield 5 | 80−85
+50%
|
50−55
−50%
|
Call of Duty: Modern Warfare | 50−55
+51.5%
|
30−35
−51.5%
|
Cyberpunk 2077 | 40−45
+53.8%
|
24−27
−53.8%
|
Far Cry 5 | 55−60
+46.2%
|
35−40
−46.2%
|
Far Cry New Dawn | 65−70
+44.4%
|
45−50
−44.4%
|
Forza Horizon 4 | 140−150
+38.1%
|
100−110
−38.1%
|
Hitman 3 | 50−55
+56.3%
|
30−35
−56.3%
|
Horizon Zero Dawn | 110−120
+39%
|
80−85
−39%
|
Metro Exodus | 85−90
+51.8%
|
55−60
−51.8%
|
Red Dead Redemption 2 | 60−65
+42.2%
|
45−50
−42.2%
|
Shadow of the Tomb Raider | 80−85
+55.6%
|
50−55
−55.6%
|
The Witcher 3: Wild Hunt | 50−55
+42.1%
|
35−40
−42.1%
|
Watch Dogs: Legion | 100−110
+25.6%
|
80−85
−25.6%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 50−55
+45.9%
|
35−40
−45.9%
|
Assassin's Creed Valhalla | 40−45
+55.6%
|
27−30
−55.6%
|
Call of Duty: Modern Warfare | 50−55
+51.5%
|
30−35
−51.5%
|
Cyberpunk 2077 | 40−45
+53.8%
|
24−27
−53.8%
|
Far Cry 5 | 55−60
+46.2%
|
35−40
−46.2%
|
Forza Horizon 4 | 140−150
+38.1%
|
100−110
−38.1%
|
Hitman 3 | 50−55
+56.3%
|
30−35
−56.3%
|
Horizon Zero Dawn | 110−120
+39%
|
80−85
−39%
|
Shadow of the Tomb Raider | 80−85
+55.6%
|
50−55
−55.6%
|
The Witcher 3: Wild Hunt | 50−55
+42.1%
|
35−40
−42.1%
|
Watch Dogs: Legion | 100−110
+25.6%
|
80−85
−25.6%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 60−65
+42.2%
|
45−50
−42.2%
|
1440p
High Preset
Battlefield 5 | 45−50
+46.9%
|
30−35
−46.9%
|
Far Cry New Dawn | 35−40
+52%
|
24−27
−52%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 24−27
+52.9%
|
16−18
−52.9%
|
Assassin's Creed Valhalla | 24−27
+71.4%
|
14−16
−71.4%
|
Call of Duty: Modern Warfare | 27−30
+55.6%
|
18−20
−55.6%
|
Cyberpunk 2077 | 16−18
+77.8%
|
9−10
−77.8%
|
Far Cry 5 | 27−30
+52.6%
|
18−20
−52.6%
|
Forza Horizon 4 | 140−150
+61.4%
|
85−90
−61.4%
|
Hitman 3 | 30−33
+50%
|
20−22
−50%
|
Horizon Zero Dawn | 50−55
+54.5%
|
30−35
−54.5%
|
Metro Exodus | 45−50
+56.7%
|
30−33
−56.7%
|
Shadow of the Tomb Raider | 50−55
+74.2%
|
30−35
−74.2%
|
The Witcher 3: Wild Hunt | 30−33
+66.7%
|
18−20
−66.7%
|
Watch Dogs: Legion | 140−150
+40%
|
100−105
−40%
|
1440p
Epic Preset
Red Dead Redemption 2 | 40−45
+51.9%
|
27−30
−51.9%
|
4K
High Preset
Battlefield 5 | 24−27
+50%
|
16−18
−50%
|
Far Cry New Dawn | 18−20
+58.3%
|
12−14
−58.3%
|
Hitman 3 | 18−20
+58.3%
|
12−14
−58.3%
|
Horizon Zero Dawn | 120−130
+51.2%
|
80−85
−51.2%
|
Metro Exodus | 27−30
+64.7%
|
16−18
−64.7%
|
The Witcher 3: Wild Hunt | 27−30
+68.8%
|
16−18
−68.8%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 14−16
+50%
|
10−11
−50%
|
Assassin's Creed Valhalla | 12−14
+62.5%
|
8−9
−62.5%
|
Call of Duty: Modern Warfare | 14−16
+75%
|
8−9
−75%
|
Cyberpunk 2077 | 6−7
+100%
|
3−4
−100%
|
Far Cry 5 | 14−16
+55.6%
|
9−10
−55.6%
|
Forza Horizon 4 | 30−35
+54.5%
|
21−24
−54.5%
|
Shadow of the Tomb Raider | 30−33
+76.5%
|
16−18
−76.5%
|
Watch Dogs: Legion | 10−12
+57.1%
|
7−8
−57.1%
|
4K
Epic Preset
Red Dead Redemption 2 | 21−24
+40%
|
14−16
−40%
|
This is how GTX 980M SLI and GTX 680M SLI compete in popular games:
- GTX 980M SLI is 2% faster in 900p
- GTX 980M SLI is 12% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Cyberpunk 2077, with 4K resolution and the Ultra Preset, the GTX 980M SLI is 100% faster.
All in all, in popular games:
- Without exception, GTX 980M SLI surpassed GTX 680M SLI in all 72 of our tests.
Pros & cons summary
Performance score | 24.59 | 16.63 |
Recency | 7 October 2014 | 4 June 2012 |
GTX 980M SLI has a 47.9% higher aggregate performance score, and an age advantage of 2 years.
The GeForce GTX 980M SLI is our recommended choice as it beats the GeForce GTX 680M SLI in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.