GeForce GTX 670: specs and benchmarks

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Aggregate performance score

GeForce GTX 670 provides acceptable gaming and benchmark performance at 13.80% of a leader's which is GeForce RTX 4090.

Summary

NVIDIA started GeForce GTX 670 sales 10 May 2012 at a recommended price of $399 . This is a desktop graphics card based on a Kepler architecture and made with 28 nm manufacturing process. It is primarily aimed at gamer market. 2 GB of GDDR5 memory clocked at 6.0 GB/s are supplied, and together with 256-bit GDDR5 memory interface this creates a bandwidth of 192.2 GB/s.

Compatibility-wise, this is a dual-slot graphics card attached via PCIe 3.0 x16 interface. Its manufacturer default version has a length of 241 mm. Two 6-pin power connectors are required, and power consumption is at 170 Watt.

Primary details

Some basic facts about GeForce GTX 670: architecture, market segment, release date etc.

Place in the ranking375
Place by popularitynot in top-100
Cost-effectiveness evaluation3.38
Power efficiency5.66of 100.00 (Radeon 890M)
ArchitectureKepler (2012−2018)
GPU code nameGK104
Market segmentDesktop
Release date10 May 2012 (12 years ago)
Launch price (MSRP)$399 of 14,999 (Quadro Plex 7000)

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

Detailed specifications

GeForce GTX 670's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce GTX 670's performance, but for precise assessment you have to consider its benchmark and gaming test results.

Pipelines / CUDA cores1344of 21760 (GeForce RTX 5090)
Core clock speed915 MHzof 2610 MHz (Radeon RX 6500 XT)
Boost clock speed980 MHzof 3599 MHz (Radeon RX 7990 XTX)
Number of transistors3,540 millionof 208,000 million (B200 SXM 192 GB)
Manufacturing process technology28 nmof 3 nm (Arc Graphics 140V)
Power consumption (TDP)170 Wattof 2400 Watt (Data Center GPU Max Subsystem)
Maximum GPU temperature97 °C
Texture fill rate109.8of 2,554 (Radeon Instinct MI300X)
Floating-point processing power2.634 TFLOPSof 109.7 (GeForce RTX 5090)
ROPs32of 192 (Radeon RX 7900 XTX)
TMUs112of 1280 (Data Center GPU Max NEXT)

Form factor & compatibility

This section provides details about the physical dimensions of GeForce GTX 670 and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).

Bus supportPCI Express 3.0
InterfacePCIe 3.0 x16
Length241 mm
Height4.376" (11.1 cm)
Width2-slot
Supplementary power connectors2x 6-pin
SLI options+

VRAM capacity and type

Parameters of memory installed on GeForce GTX 670: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.

Memory typeGDDR5
Maximum RAM amount2 GBof 294912 (Radeon Instinct MI325X)
Memory bus width256-bit GDDR5of 8192 Bit (Radeon Instinct MI250X)
Memory clock speed6.0 GB/sof 20000 (RTX 5000 Ada Generation Mobile)
Memory bandwidth192.2 GB/sof 5,171 GB/s (Radeon Instinct MI300X)

Connectivity and outputs

Types and number of video connectors present on GeForce GTX 670. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.

Display ConnectorsOne Dual Link DVI-I, One Dual Link DVI-D, One HDMI, One DisplayPort
Multi monitor support4 displays
HDMI+
HDCP+
Maximum VGA resolution2048x1536
Audio input for HDMIInternal

Supported technologies

Technological solutions and APIs supported by GeForce GTX 670. You'll probably need this information if you need some particular technology for your purposes.

3D Blu-Ray+
3D Gaming+
3D Vision+

API compatibility

APIs supported by GeForce GTX 670, sometimes including their particular versions.

DirectX12 (11_0)
Shader Model5.1
OpenGL4.2of 4.6 (GeForce RTX 4090)
OpenCL1.2
Vulkan1.1.126
CUDA+

Benchmark performance

Synthetic benchmark performance of GeForce GTX 670. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 670 13.80

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 670 5324

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 670 7000

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GTX 670 15580

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

GTX 670 15634

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

GTX 670 11611

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GTX 670 49

Unigine Heaven 4.0

This is an old DirectX 11 benchmark, a newer version of Unigine 3.0 with relatively small differences. It displays a fantasy medieval town sprawling over several flying islands. The benchmark is still sometimes used, despite its significant age, as it was released back in 2013.

GTX 670 962

Gaming performance

Let's see how good GeForce GTX 670 is for gaming. Particular gaming benchmark results are measured in frames per second. Comparisons with game system requirements are included, but remember that sometimes official requirements may reflect reality inaccurately.

Closest competitors

GeForce GTX 670's performance relative to its closest rivals among desktop graphics cards.


AMD equivalent

According to our data, the closest AMD alternative to GeForce GTX 670 is Radeon HD 7970, which is slower by 1% and lower by 3 positions in our ranking.

Here are some closest AMD rivals to GeForce GTX 670:

Radeon R9 280 104.35
GeForce GTX 670 100

Similar GPUs

Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.

Recommended processors

These processors are most commonly used with GeForce GTX 670 according to our statistics.

All comparisons with GeForce GTX 670

Community ratings

Here you can see the user rating of the graphics card, as well as rate it yourself.


3.7 1149 votes

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Questions & comments

Here you can ask a question about GeForce GTX 670, agree or disagree with our judgements, or report an error or mismatch.