ATI Radeon HD 4850 vs GeForce GTX 560 Ti 448
Aggregate performance score
We've compared GeForce GTX 560 Ti 448 and Radeon HD 4850, covering specs and all relevant benchmarks.
GTX 560 Ti 448 outperforms ATI HD 4850 by a whopping 209% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 509 | 812 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 1.70 | 0.26 |
Power efficiency | 2.69 | 1.66 |
Architecture | Fermi 2.0 (2010−2014) | TeraScale (2005−2013) |
GPU code name | GF110 | RV770 |
Market segment | Desktop | Desktop |
Release date | 29 November 2011 (13 years ago) | 25 June 2008 (16 years ago) |
Launch price (MSRP) | $289 | $199 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
GTX 560 Ti 448 has 554% better value for money than ATI HD 4850.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 448 | 800 |
Core clock speed | 732 MHz | 625 MHz |
Number of transistors | 3,000 million | 956 million |
Manufacturing process technology | 40 nm | 55 nm |
Power consumption (TDP) | 210 Watt | 110 Watt |
Texture fill rate | 40.99 | 25.00 |
Floating-point processing power | 1.312 TFLOPS | 1 TFLOPS |
ROPs | 40 | 16 |
TMUs | 56 | 40 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
Length | 267 mm | 246 mm |
Width | 2-slot | 1-slot |
Supplementary power connectors | 2x 6-pin | 1x 6-pin |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1280 MB | 512 MB |
Memory bus width | 320 Bit | 256 Bit |
Memory clock speed | 950 MHz | 993 MHz |
Memory bandwidth | 152.0 GB/s | 63.55 GB/s |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 2x DVI, 1x mini-HDMI | 2x DVI, 1x S-Video |
HDMI | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | 2.0 | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 85−90
+193%
| 29
−193%
|
Full HD | 120−130
+200%
| 40
−200%
|
1200p | 55−60
+189%
| 19
−189%
|
Cost per frame, $
1080p | 2.41 | 4.98 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 9−10
+0%
|
9−10
+0%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
Battlefield 5 | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 7−8
+0%
|
7−8
+0%
|
Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
Far Cry 5 | 5−6
+0%
|
5−6
+0%
|
Far Cry New Dawn | 7−8
+0%
|
7−8
+0%
|
Forza Horizon 4 | 12−14
+0%
|
12−14
+0%
|
Hitman 3 | 7−8
+0%
|
7−8
+0%
|
Horizon Zero Dawn | 21−24
+0%
|
21−24
+0%
|
Metro Exodus | 2−3
+0%
|
2−3
+0%
|
Red Dead Redemption 2 | 6−7
+0%
|
6−7
+0%
|
Shadow of the Tomb Raider | 10−12
+0%
|
10−12
+0%
|
Watch Dogs: Legion | 35−40
+0%
|
35−40
+0%
|
Full HD
High Preset
Assassin's Creed Odyssey | 9−10
+0%
|
9−10
+0%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
Battlefield 5 | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 7−8
+0%
|
7−8
+0%
|
Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
Far Cry 5 | 5−6
+0%
|
5−6
+0%
|
Far Cry New Dawn | 7−8
+0%
|
7−8
+0%
|
Forza Horizon 4 | 12−14
+0%
|
12−14
+0%
|
Hitman 3 | 7−8
+0%
|
7−8
+0%
|
Horizon Zero Dawn | 21−24
+0%
|
21−24
+0%
|
Metro Exodus | 2−3
+0%
|
2−3
+0%
|
Red Dead Redemption 2 | 6−7
+0%
|
6−7
+0%
|
Shadow of the Tomb Raider | 10−12
+0%
|
10−12
+0%
|
The Witcher 3: Wild Hunt | 12−14
+0%
|
12−14
+0%
|
Watch Dogs: Legion | 35−40
+0%
|
35−40
+0%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 9−10
+0%
|
9−10
+0%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
Call of Duty: Modern Warfare | 7−8
+0%
|
7−8
+0%
|
Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
Far Cry 5 | 5−6
+0%
|
5−6
+0%
|
Forza Horizon 4 | 12−14
+0%
|
12−14
+0%
|
Hitman 3 | 7−8
+0%
|
7−8
+0%
|
Horizon Zero Dawn | 21−24
+0%
|
21−24
+0%
|
Shadow of the Tomb Raider | 10−12
+0%
|
10−12
+0%
|
The Witcher 3: Wild Hunt | 12−14
+0%
|
12−14
+0%
|
Watch Dogs: Legion | 35−40
+0%
|
35−40
+0%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 6−7
+0%
|
6−7
+0%
|
1440p
High Preset
Battlefield 5 | 4−5
+0%
|
4−5
+0%
|
Far Cry New Dawn | 4−5
+0%
|
4−5
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 2−3
+0%
|
2−3
+0%
|
Call of Duty: Modern Warfare | 2−3
+0%
|
2−3
+0%
|
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 3−4
+0%
|
3−4
+0%
|
Hitman 3 | 8−9
+0%
|
8−9
+0%
|
Horizon Zero Dawn | 7−8
+0%
|
7−8
+0%
|
The Witcher 3: Wild Hunt | 2−3
+0%
|
2−3
+0%
|
Watch Dogs: Legion | 16−18
+0%
|
16−18
+0%
|
1440p
Epic Preset
Red Dead Redemption 2 | 6−7
+0%
|
6−7
+0%
|
4K
High Preset
Battlefield 5 | 1−2
+0%
|
1−2
+0%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
+0%
|
2−3
+0%
|
Assassin's Creed Valhalla | 1−2
+0%
|
1−2
+0%
|
Call of Duty: Modern Warfare | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Watch Dogs: Legion | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 4−5
+0%
|
4−5
+0%
|
This is how GTX 560 Ti 448 and ATI HD 4850 compete in popular games:
- GTX 560 Ti 448 is 193% faster in 900p
- GTX 560 Ti 448 is 200% faster in 1080p
- GTX 560 Ti 448 is 189% faster in 1200p
All in all, in popular games:
- there's a draw in 57 tests (100%)
Pros & cons summary
Performance score | 8.23 | 2.66 |
Recency | 29 November 2011 | 25 June 2008 |
Maximum RAM amount | 1280 MB | 512 MB |
Chip lithography | 40 nm | 55 nm |
Power consumption (TDP) | 210 Watt | 110 Watt |
GTX 560 Ti 448 has a 209.4% higher aggregate performance score, an age advantage of 3 years, a 150% higher maximum VRAM amount, and a 37.5% more advanced lithography process.
ATI HD 4850, on the other hand, has 90.9% lower power consumption.
The GeForce GTX 560 Ti 448 is our recommended choice as it beats the Radeon HD 4850 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.