GeForce 800M vs GTX 550 Ti
Aggregate performance score
We've compared GeForce GTX 550 Ti with GeForce 800M, including specs and performance data.
GTX 550 Ti outperforms 800M by a whopping 241% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 691 | 1058 |
Place by popularity | 74 | not in top-100 |
Cost-effectiveness evaluation | 0.69 | no data |
Power efficiency | 2.40 | 5.44 |
Architecture | Fermi 2.0 (2010−2014) | Fermi 2.0 (2010−2014) |
GPU code name | GF116 | GF117 |
Market segment | Desktop | Laptop |
Release date | 15 March 2011 (13 years ago) | 17 March 2014 (10 years ago) |
Launch price (MSRP) | $149 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 192 | 48 |
Core clock speed | 900 MHz | 738 MHz |
Number of transistors | 1,170 million | 585 million |
Manufacturing process technology | 40 nm | 28 nm |
Power consumption (TDP) | 116 Watt | 15 Watt |
Maximum GPU temperature | 100 °C | no data |
Texture fill rate | 28.80 | 5.904 |
Floating-point processing power | 0.6912 TFLOPS | 0.1417 TFLOPS |
ROPs | 24 | 8 |
TMUs | 32 | 8 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | 16x PCI-E 2.0 | PCI Express 3.0 |
Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
Length | 210 mm | no data |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | no data |
Supplementary power connectors | 1x 6-pin | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Memory bus width | 192 Bit | 64 Bit |
Memory clock speed | 4.1 GB/s | 900 MHz |
Memory bandwidth | 98.4 GB/s | 14.4 GB/s |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Two Dual Link DVI-IMini HDMI | No outputs |
Multi monitor support | + | no data |
HDMI | + | - |
Maximum VGA resolution | 2048x1536 | no data |
Audio input for HDMI | Internal | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GPU Boost | no data | 2.0 |
Optimus | - | + |
GameWorks | - | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.2 | 4.5 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 2.1 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 38
+280%
| 10−12
−280%
|
Full HD | 33
+267%
| 9−10
−267%
|
Cost per frame, $
1080p | 4.52 | no data |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 7−8
+250%
|
2−3
−250%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 10−12
+267%
|
3−4
−267%
|
Assassin's Creed Valhalla | 3−4 | 0−1 |
Battlefield 5 | 9−10
+350%
|
2−3
−350%
|
Call of Duty: Modern Warfare | 9−10
+350%
|
2−3
−350%
|
Cyberpunk 2077 | 7−8
+250%
|
2−3
−250%
|
Far Cry 5 | 8−9
+300%
|
2−3
−300%
|
Far Cry New Dawn | 10−12
+267%
|
3−4
−267%
|
Forza Horizon 4 | 24−27
+243%
|
7−8
−243%
|
Hitman 3 | 9−10
+350%
|
2−3
−350%
|
Horizon Zero Dawn | 27−30
+286%
|
7−8
−286%
|
Metro Exodus | 8−9
+300%
|
2−3
−300%
|
Red Dead Redemption 2 | 10−11
+400%
|
2−3
−400%
|
Shadow of the Tomb Raider | 14−16
+275%
|
4−5
−275%
|
Watch Dogs: Legion | 40−45
+258%
|
12−14
−258%
|
Full HD
High Preset
Assassin's Creed Odyssey | 10−12
+267%
|
3−4
−267%
|
Assassin's Creed Valhalla | 3−4 | 0−1 |
Battlefield 5 | 9−10
+350%
|
2−3
−350%
|
Call of Duty: Modern Warfare | 9−10
+350%
|
2−3
−350%
|
Cyberpunk 2077 | 7−8
+250%
|
2−3
−250%
|
Far Cry 5 | 8−9
+300%
|
2−3
−300%
|
Far Cry New Dawn | 10−12
+267%
|
3−4
−267%
|
Forza Horizon 4 | 24−27
+243%
|
7−8
−243%
|
Hitman 3 | 9−10
+350%
|
2−3
−350%
|
Horizon Zero Dawn | 27−30
+286%
|
7−8
−286%
|
Metro Exodus | 8−9
+300%
|
2−3
−300%
|
Red Dead Redemption 2 | 10−11
+400%
|
2−3
−400%
|
Shadow of the Tomb Raider | 14−16
+275%
|
4−5
−275%
|
The Witcher 3: Wild Hunt | 16−18
+300%
|
4−5
−300%
|
Watch Dogs: Legion | 40−45
+258%
|
12−14
−258%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 10−12
+267%
|
3−4
−267%
|
Assassin's Creed Valhalla | 3−4 | 0−1 |
Call of Duty: Modern Warfare | 9−10
+350%
|
2−3
−350%
|
Cyberpunk 2077 | 7−8
+250%
|
2−3
−250%
|
Far Cry 5 | 8−9
+300%
|
2−3
−300%
|
Forza Horizon 4 | 24−27
+243%
|
7−8
−243%
|
Hitman 3 | 9−10
+350%
|
2−3
−350%
|
Horizon Zero Dawn | 27−30
+286%
|
7−8
−286%
|
Shadow of the Tomb Raider | 14−16
+275%
|
4−5
−275%
|
The Witcher 3: Wild Hunt | 16−18
+300%
|
4−5
−300%
|
Watch Dogs: Legion | 40−45
+258%
|
12−14
−258%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 10−11
+400%
|
2−3
−400%
|
1440p
High Preset
Battlefield 5 | 7−8
+250%
|
2−3
−250%
|
Far Cry New Dawn | 6−7
+500%
|
1−2
−500%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 4−5
+300%
|
1−2
−300%
|
Call of Duty: Modern Warfare | 3−4 | 0−1 |
Cyberpunk 2077 | 2−3 | 0−1 |
Far Cry 5 | 5−6
+400%
|
1−2
−400%
|
Forza Horizon 4 | 5−6
+400%
|
1−2
−400%
|
Hitman 3 | 8−9
+300%
|
2−3
−300%
|
Horizon Zero Dawn | 9−10
+350%
|
2−3
−350%
|
The Witcher 3: Wild Hunt | 3−4 | 0−1 |
Watch Dogs: Legion | 24−27
+257%
|
7−8
−257%
|
1440p
Epic Preset
Red Dead Redemption 2 | 8−9
+300%
|
2−3
−300%
|
4K
High Preset
Battlefield 5 | 2−3 | 0−1 |
Far Cry New Dawn | 3−4 | 0−1 |
Hitman 3 | 0−1 | 0−1 |
Metro Exodus | 0−1 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 3−4 | 0−1 |
Assassin's Creed Valhalla | 2−3 | 0−1 |
Call of Duty: Modern Warfare | 1−2 | 0−1 |
Cyberpunk 2077 | 0−1 | 0−1 |
Far Cry 5 | 2−3 | 0−1 |
Forza Horizon 4 | 2−3 | 0−1 |
Watch Dogs: Legion | 1−2 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 5−6
+400%
|
1−2
−400%
|
This is how GTX 550 Ti and GeForce 800M compete in popular games:
- GTX 550 Ti is 280% faster in 900p
- GTX 550 Ti is 267% faster in 1080p
Pros & cons summary
Performance score | 4.02 | 1.18 |
Recency | 15 March 2011 | 17 March 2014 |
Maximum RAM amount | 2 GB | 1 GB |
Chip lithography | 40 nm | 28 nm |
Power consumption (TDP) | 116 Watt | 15 Watt |
GTX 550 Ti has a 240.7% higher aggregate performance score, and a 100% higher maximum VRAM amount.
GeForce 800M, on the other hand, has an age advantage of 3 years, a 42.9% more advanced lithography process, and 673.3% lower power consumption.
The GeForce GTX 550 Ti is our recommended choice as it beats the GeForce 800M in performance tests.
Be aware that GeForce GTX 550 Ti is a desktop card while GeForce 800M is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.