Radeon R7 M260 vs GeForce GT 640M

VS

Aggregate performance score

We've compared GeForce GT 640M and Radeon R7 M260, covering specs and all relevant benchmarks.

GT 640M
2012
2 GB DDR3\GDDR5, 32 Watt
2.39
+83.8%

GT 640M outperforms R7 M260 by an impressive 84% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking8391028
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluationno data0.02
Power efficiency5.17no data
ArchitectureKepler (2012−2018)GCN 3.0 (2014−2019)
GPU code nameGK107Topaz
Market segmentLaptopLaptop
Release date22 March 2012 (12 years ago)11 June 2014 (10 years ago)
Launch price (MSRP)no data$799

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384384
Compute unitsno data6
Core clock speedUp to 625 MHz940 MHz
Boost clock speed645 MHz980 MHz
Number of transistors1,270 million1,550 million
Manufacturing process technology28 nm28 nm
Power consumption (TDP)32 Wattno data
Texture fill rate20.0023.52
Floating-point processing power0.48 TFLOPS0.7526 TFLOPS
ROPs168
TMUs3224

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedmedium sized
Bus supportPCI Express 2.0, PCI Express 3.0PCIe 3.0 x8
InterfacePCIe 3.0 x16PCIe 3.0 x8
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3\GDDR5DDR3
Maximum RAM amount2 GB4 GB
Memory bus width128bit128 Bit
Memory clock speed900 MHz900 MHz
Memory bandwidthUp to 64.0 GB/s14.4 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
HDMI+-
HDCP+-
Maximum VGA resolutionUp to 2048x1536no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

FreeSync-+
HD3D-+
PowerTune-+
DualGraphics-+
ZeroCore-+
Switchable graphics-+
3D Blu-Ray+-
Optimus+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 APIDirectX® 12
Shader Model5.16.3
OpenGL4.54.3
OpenCL1.12.0
Vulkan1.1.126-
Mantle-+
CUDA+-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 640M 2.39
+83.8%
R7 M260 1.30

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 640M 923
+83.9%
R7 M260 502

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 640M 1728
R7 M260 1897
+9.8%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 640M 7425
+36.9%
R7 M260 5425

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GT 640M 1225
+14.8%
R7 M260 1067

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GT 640M 9024
+61.1%
R7 M260 5603

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p26
+85.7%
14−16
−85.7%
Full HD22
+69.2%
13
−69.2%
1200p19
+90%
10−12
−90%

Cost per frame, $

1080pno data61.46

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 5−6
+25%
4−5
−25%

Full HD
Medium Preset

Assassin's Creed Odyssey 8−9
+33.3%
6−7
−33.3%
Battlefield 5 3−4
+200%
1−2
−200%
Call of Duty: Modern Warfare 6−7
+50%
4−5
−50%
Cyberpunk 2077 5−6
+25%
4−5
−25%
Far Cry 5 4−5
+300%
1−2
−300%
Far Cry New Dawn 6−7
+100%
3−4
−100%
Forza Horizon 4 10−12
+450%
2−3
−450%
Hitman 3 7−8
+16.7%
6−7
−16.7%
Horizon Zero Dawn 20−22
+42.9%
14−16
−42.9%
Metro Exodus 1−2 0−1
Red Dead Redemption 2 5−6
+150%
2−3
−150%
Shadow of the Tomb Raider 10−12
+37.5%
8−9
−37.5%
Watch Dogs: Legion 35−40
+12.1%
30−35
−12.1%

Full HD
High Preset

Assassin's Creed Odyssey 8−9
+33.3%
6−7
−33.3%
Battlefield 5 3−4
+200%
1−2
−200%
Call of Duty: Modern Warfare 6−7
+50%
4−5
−50%
Cyberpunk 2077 5−6
+25%
4−5
−25%
Far Cry 5 4−5
+300%
1−2
−300%
Far Cry New Dawn 6−7
+100%
3−4
−100%
Forza Horizon 4 10−12
+450%
2−3
−450%
Hitman 3 7−8
+16.7%
6−7
−16.7%
Horizon Zero Dawn 20−22
+42.9%
14−16
−42.9%
Metro Exodus 1−2 0−1
Red Dead Redemption 2 5−6
+150%
2−3
−150%
Shadow of the Tomb Raider 10−12
+37.5%
8−9
−37.5%
The Witcher 3: Wild Hunt 18
+63.6%
10−12
−63.6%
Watch Dogs: Legion 35−40
+12.1%
30−35
−12.1%

Full HD
Ultra Preset

Assassin's Creed Odyssey 8−9
+33.3%
6−7
−33.3%
Call of Duty: Modern Warfare 6−7
+50%
4−5
−50%
Cyberpunk 2077 5−6
+25%
4−5
−25%
Far Cry 5 4−5
+300%
1−2
−300%
Forza Horizon 4 10−12
+450%
2−3
−450%
Hitman 3 7−8
+16.7%
6−7
−16.7%
Horizon Zero Dawn 20−22
+42.9%
14−16
−42.9%
Shadow of the Tomb Raider 10−12
+37.5%
8−9
−37.5%
The Witcher 3: Wild Hunt 12−14
+333%
3
−333%
Watch Dogs: Legion 35−40
+12.1%
30−35
−12.1%

Full HD
Epic Preset

Red Dead Redemption 2 5−6
+150%
2−3
−150%

1440p
High Preset

Battlefield 5 4−5
+300%
1−2
−300%
Far Cry New Dawn 4−5
+100%
2−3
−100%

1440p
Ultra Preset

Assassin's Creed Odyssey 2−3
+100%
1−2
−100%
Call of Duty: Modern Warfare 1−2 0−1
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 3−4
+200%
1−2
−200%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 6−7
+50%
4−5
−50%
The Witcher 3: Wild Hunt 2−3 0−1
Watch Dogs: Legion 14−16
+133%
6−7
−133%

1440p
Epic Preset

Red Dead Redemption 2 5−6
+25%
4−5
−25%

4K
High Preset

Battlefield 5 0−1 0−1
Far Cry New Dawn 1−2 0−1

4K
Ultra Preset

Assassin's Creed Odyssey 2−3
+100%
1−2
−100%
Assassin's Creed Valhalla 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 1−2 0−1
Far Cry 5 1−2 0−1
Watch Dogs: Legion 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 3−4
+0%
3−4
+0%

This is how GT 640M and R7 M260 compete in popular games:

  • GT 640M is 86% faster in 900p
  • GT 640M is 69% faster in 1080p
  • GT 640M is 90% faster in 1200p

Here's the range of performance differences observed across popular games:

  • in Forza Horizon 4, with 1080p resolution and the Medium Preset, the GT 640M is 450% faster.

All in all, in popular games:

  • GT 640M is ahead in 43 tests (91%)
  • there's a draw in 4 tests (9%)

Pros & cons summary


Performance score 2.39 1.30
Recency 22 March 2012 11 June 2014
Maximum RAM amount 2 GB 4 GB

GT 640M has a 83.8% higher aggregate performance score.

R7 M260, on the other hand, has an age advantage of 2 years, and a 100% higher maximum VRAM amount.

The GeForce GT 640M is our recommended choice as it beats the Radeon R7 M260 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

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NVIDIA GeForce GT 640M
GeForce GT 640M
AMD Radeon R7 M260
Radeon R7 M260

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.7 300 votes

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3.1 224 votes

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Questions & comments

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