Playstation 3 RSX 28nm vs GeForce GT 1030
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 575 | not rated |
Place by popularity | 37 | not in top-100 |
Cost-effectiveness evaluation | 2.31 | no data |
Power efficiency | 14.77 | no data |
Architecture | Pascal (2016−2021) | Curie (2003−2013) |
GPU code name | GP108 | RSX-D5305L |
Market segment | Desktop | Laptop |
Release date | 17 May 2017 (7 years ago) | 3 June 2013 (11 years ago) |
Launch price (MSRP) | $79 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 384 | no data |
Core clock speed | 1228 MHz | 550 MHz |
Boost clock speed | 1468 MHz | no data |
Number of transistors | 1,800 million | 302 million |
Manufacturing process technology | 14 nm | 28 nm |
Power consumption (TDP) | 30 Watt | 21 Watt |
Texture fill rate | 35.23 | 13.20 |
Floating-point processing power | 1.127 TFLOPS | no data |
ROPs | 16 | 8 |
TMUs | 24 | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 3.0 x4 | IGP |
Length | 145 mm | no data |
Width | 1-slot | no data |
Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 4 GB | 256 MB |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1502 MHz | 700 MHz |
Memory bandwidth | 48.06 GB/s | 22.4 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 1x DVI, 1x HDMI | No outputs |
HDMI | + | - |
G-SYNC support | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
VR Ready | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | N/A |
Shader Model | 6.4 | no data |
OpenGL | 4.6 | ES 1.1 |
OpenCL | 1.2 | N/A |
Vulkan | 1.2.131 | N/A |
CUDA | 6.1 | - |
Pros & cons summary
Recency | 17 May 2017 | 3 June 2013 |
Maximum RAM amount | 4 GB | 256 MB |
Chip lithography | 14 nm | 28 nm |
Power consumption (TDP) | 30 Watt | 21 Watt |
GT 1030 has an age advantage of 3 years, a 1500% higher maximum VRAM amount, and a 100% more advanced lithography process.
Playstation 3 RSX 28nm, on the other hand, has 42.9% lower power consumption.
We couldn't decide between GeForce GT 1030 and Playstation 3 RSX 28nm. We've got no test results to judge.
Be aware that GeForce GT 1030 is a desktop card while Playstation 3 RSX 28nm is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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