Radeon R4 (Stoney Ridge) vs GeForce 910M

VS

Aggregate performance score

We've compared GeForce 910M and Radeon R4 (Stoney Ridge), covering specs and all relevant benchmarks.

GeForce 910M
2015
DDR3 MB DDR3, 33 Watt
1.56
+33.3%

910M outperforms R4 (Stoney Ridge) by a substantial 33% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking9671068
Place by popularitynot in top-100not in top-100
Power efficiency3.305.44
ArchitectureKepler 2.0 (2013−2015)GCN 1.2/2.0 (2015−2016)
GPU code nameGK208BStoney Ridge
Market segmentLaptopLaptop
Release date13 March 2015 (9 years ago)1 June 2016 (8 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384192
Core clock speed641 MHzno data
Boost clock speedno data600 MHz
Number of transistors915 millionno data
Manufacturing process technology28 nm28 nm
Power consumption (TDP)33 Watt15 Watt
Texture fill rate20.51no data
Floating-point processing power0.4923 TFLOPSno data
ROPs8no data
TMUs32no data

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Bus supportPCI Express 3.0no data
InterfacePCIe 3.0 x8no data
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3no data
Maximum RAM amountDDR3 MBno data
Memory bus width64 Bit64 Bit
Memory clock speed1001 MHzno data
Memory bandwidth16.02 GB/sno data
Shared memory-+

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

GPU Boost2.0no data
Optimus+-
GameWorks+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 (FL 12_0)
Shader Model5.1no data
OpenGL4.5no data
OpenCL1.2no data
Vulkan1.1.126-
CUDA+-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GeForce 910M 1.56
+33.3%
R4 (Stoney Ridge) 1.17

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GeForce 910M 1413
+45.3%
R4 (Stoney Ridge) 973

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GeForce 910M 4325
+70.1%
R4 (Stoney Ridge) 2542

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GeForce 910M 1022
+75.3%
R4 (Stoney Ridge) 583

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GeForce 910M 6636
+94.3%
R4 (Stoney Ridge) 3416

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

GeForce 910M 42738
+0.1%
R4 (Stoney Ridge) 42677

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GeForce 910M 14
+72.5%
R4 (Stoney Ridge) 8

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD8
+0%
8
+0%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 4−5
+33.3%
3−4
−33.3%

Full HD
Medium Preset

Assassin's Creed Odyssey 6−7
+20%
5−6
−20%
Call of Duty: Modern Warfare 5−6
+25%
4−5
−25%
Cyberpunk 2077 4−5
+33.3%
3−4
−33.3%
Far Cry 5 2−3
+100%
1−2
−100%
Far Cry New Dawn 4−5
+33.3%
3−4
−33.3%
Forza Horizon 4 4−5
+300%
1−2
−300%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 16−18
+14.3%
14−16
−14.3%
Red Dead Redemption 2 3−4
−66.7%
5
+66.7%
Shadow of the Tomb Raider 9−10
+12.5%
8−9
−12.5%
Watch Dogs: Legion 30−35
+6.3%
30−35
−6.3%

Full HD
High Preset

Assassin's Creed Odyssey 6−7
+20%
5−6
−20%
Call of Duty: Modern Warfare 5−6
+25%
4−5
−25%
Cyberpunk 2077 4−5
+33.3%
3−4
−33.3%
Far Cry 5 2−3
+100%
1−2
−100%
Far Cry New Dawn 4−5
+33.3%
3−4
−33.3%
Forza Horizon 4 4−5
+300%
1−2
−300%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 16−18
+14.3%
14−16
−14.3%
Red Dead Redemption 2 3−4
+50%
2−3
−50%
Shadow of the Tomb Raider 9−10
+12.5%
8−9
−12.5%
The Witcher 3: Wild Hunt 17
+54.5%
10−12
−54.5%
Watch Dogs: Legion 30−35
+6.3%
30−35
−6.3%

Full HD
Ultra Preset

Assassin's Creed Odyssey 6−7
+20%
5−6
−20%
Call of Duty: Modern Warfare 5−6
+25%
4−5
−25%
Cyberpunk 2077 4−5
+33.3%
3−4
−33.3%
Far Cry 5 2−3
+100%
1−2
−100%
Forza Horizon 4 4−5
+300%
1−2
−300%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 16−18
+14.3%
14−16
−14.3%
Shadow of the Tomb Raider 9−10
+12.5%
8−9
−12.5%
The Witcher 3: Wild Hunt 12−14
+9.1%
10−12
−9.1%
Watch Dogs: Legion 30−35
+6.3%
30−35
−6.3%

Full HD
Epic Preset

Red Dead Redemption 2 3−4
+50%
2−3
−50%

1440p
High Preset

Battlefield 5 2−3
+100%
1−2
−100%
Far Cry New Dawn 2−3
+0%
2−3
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 0−1 0−1
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 2−3
+100%
1−2
−100%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 5−6
+25%
4−5
−25%
The Witcher 3: Wild Hunt 1−2 0−1
Watch Dogs: Legion 8−9
+60%
5−6
−60%

1440p
Epic Preset

Red Dead Redemption 2 4−5
+0%
4−5
+0%

4K
High Preset

Far Cry New Dawn 1−2 0−1

4K
Ultra Preset

Assassin's Creed Odyssey 2−3
+100%
1−2
−100%
Assassin's Creed Valhalla 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 0−1 0−1
Far Cry 5 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 3−4
+50%
2−3
−50%

This is how GeForce 910M and R4 (Stoney Ridge) compete in popular games:

  • A tie in 1080p

Here's the range of performance differences observed across popular games:

  • in Forza Horizon 4, with 1080p resolution and the Medium Preset, the GeForce 910M is 300% faster.
  • in Red Dead Redemption 2, with 1080p resolution and the Medium Preset, the R4 (Stoney Ridge) is 67% faster.

All in all, in popular games:

  • GeForce 910M is ahead in 37 tests (79%)
  • R4 (Stoney Ridge) is ahead in 1 test (2%)
  • there's a draw in 9 tests (19%)

Pros & cons summary


Performance score 1.56 1.17
Recency 13 March 2015 1 June 2016
Power consumption (TDP) 33 Watt 15 Watt

GeForce 910M has a 33.3% higher aggregate performance score.

R4 (Stoney Ridge), on the other hand, has an age advantage of 1 year, and 120% lower power consumption.

The GeForce 910M is our recommended choice as it beats the Radeon R4 (Stoney Ridge) in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce 910M
GeForce 910M
AMD Radeon R4 (Stoney Ridge)
Radeon R4 (Stoney Ridge)

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


2.4 60 votes

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2.9 123 votes

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Questions & comments

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