Cities in Motion System Requirements: Can You Run It?

Cities in Motion
Developer:
Colossal Order
Publisher:
Paradox Interactive
Release date:
22 February 2011 (13 years ago)
User score:
5.0 / 5 (1 vote)
Hardware demand level:
0.3 / 10 - not demanding

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Official Cities in Motion system requirements for PC

To run Cities in Motion, you'll need at least 2 GB of RAM and 2 GB of free disk space. The game requires a minimum graphics card like the GeForce 8800 GT. As for your CPU, an Celeron E3300 is the minimum.

PassMinimum requirements

Pass Graphics card:
NVIDIA GeForce 8800/ATI Radeon HD 3850 or higher (integrated video cards not supported), 512 MB RAM, OpenGL 3.0
Pass CPU:
2 GHz Dual Core or higher
Pass RAM:
2 GB RAM
File size:
2 GB
Operating system:
Microsoft Windows XP/Vista/7
DirectX:
DirectX 9.0c

Cities in Motion performance on your PC


Cities in Motion performance on your GPU

GeForce RTX 3060's performance compared to the game's official system requirements.

RTX 3060

GeForce RTX 3060 is 36.3x faster than GeForce 8800 GT. Your GPU can run Cities in Motion at minimum settings according to Colossal Order.



Cities in Motion performance on your CPU

Core i5-12400's performance compared to the game's official system requirements.

i5-12400

Core i5-12400 is 24.5x faster than Celeron E3300. Your CPU can run Cities in Motion at minimum settings according to Colossal Order.


FAQ

When was Cities in Motion released?
Cities in Motion was released on 22 February 2011.
How much RAM do I need for Cities in Motion?
You need a minimum of 2 GB RAM for Cities in Motion.
How many GB is Cities in Motion?
Cities in Motion occupies about 2 GB of disk space.
Is Cities in Motion a demanding game?
Cities in Motion is a not demanding game, with a hardware requirement score rated 0.3 out of 10.

Community ratings

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5.0 1 vote

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Other games by Colossal Order

We have the requirements for some other games developed by the same company.

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Comments

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